125,565 Commits over 4,171 Days - 1.25cph!

7 Years Ago
subtracting #32821 (multiple errors)
7 Years Ago
wrong branch
7 Years Ago
TriggerParent doesn't parent entities that are already parented (to fix cargo ship water junkpile issues)
7 Years Ago
[D11] DTLS reliable-order packet resend request.
7 Years Ago
[D11] Log critical messages as warnings in the editor.
7 Years Ago
[d11][Audio] Set up bespoke reverb settings on Industrial Buildings
7 Years Ago
merge with main
7 Years Ago
Updates radial menu sfx
7 Years Ago
Updates radial menu sfx
7 Years Ago
[d11][Audio] Added bespoke reverb settings
7 Years Ago
[D11][UI] Water storage UI name and description translation
7 Years Ago
[D11] Define fix, and added another message added on failure to get server list
7 Years Ago
[d11][Audio] changed bunker reverbs to use new bespoke settings
7 Years Ago
[D11] Show message when server list can't be loaded, and change default display of Rust credits to not be a random number
7 Years Ago
[D11][Tutorial] Reorganised tutorial trigger events/timings
7 Years Ago
[D11][Tutorial] Added HasOpenedStorage action
7 Years Ago
Fixed NPC entities snapping to world origin while traversing navmesh links
7 Years Ago
[D11][UI] water storage Water Transfer menu UI
7 Years Ago
[D11] [UI] MaskedColorLerp now tints colors by the objects vertex color before changes.
7 Years Ago
[D11] Actually enable the xb1/ps4 achievement/trophy unlock!
7 Years Ago
[D11] [UI] Fixed end of line error from merge.
7 Years Ago
[D11] [UI] Fixes to various bugs in Death Screen. Implemented popup warning when attempting to delete a sleeping bag.
7 Years Ago
Oil rig music and ambient sounds
7 Years Ago
[D11] Client side changes for achievements - PS4 Trophies ID's 01 -> 27
7 Years Ago
network++
7 Years Ago
[d11][Audio] Started applying new reverb settings to trigger objects.
7 Years Ago
[D11] Server side changes for achievements
7 Years Ago
merge with main
7 Years Ago
Fixes looping sfx not working
7 Years Ago
Fixes looping sfx not working
7 Years Ago
[D11] Compile fix
7 Years Ago
buoyancy improvements to rhib fixed boat engines not taking wave height into effect during depth calculations
7 Years Ago
AI door issue scene flasher/siren light now have passthrough turret parts far less common from boxes scene2prefab compile fix
7 Years Ago
fixed oil rig ladders scene2prefab
7 Years Ago
scene2prefab fixed scientists spawning too slow
7 Years Ago
adjusted scientist loot
7 Years Ago
scene2prefab
7 Years Ago
more waypoints failed attempt at flamethrower npc usage
7 Years Ago
Add ability to loop & skip around music dynamically Support for location specific music playlists Oil rig music files
7 Years Ago
0.75 sec fade on distant rig lights. Distance flare GPU instancing.
7 Years Ago
cover update
7 Years Ago
Added instancing support to FX/Additive Billboard
7 Years Ago
alarm system
7 Years Ago
set mipbias to 1 on foam array
7 Years Ago
Added FX/Additive Billboard for Petur
7 Years Ago
Rig2 lights turn on and off depending on the time of day.
7 Years Ago
Light quad imposters to Rig2 lighting prefab.
7 Years Ago
npc damage modifications
7 Years Ago
Added optional toggle fade w/ adjustable duration to AmbientLightLOD; off by default
7 Years Ago
removed problematic cover point