248,610 Commits over 3,928 Days - 2.64cph!

4 Years Ago
█▅▆▄▅ ▉▄▋▄ █▍█▄
4 Years Ago
Added Poolable components to some UI components that were being created and retired (slot machine payouts, map markers, death screen stats, phone directory)
4 Years Ago
█▉▌▊▆▋▅ ▋▌▊█ ▍▊▋▄▍▉ ▊▍ ▋▋▆▌▌ ▄▇▉▇ ▇▊▄▍ (▊▅▇▉ + ▉▍▄▍▆▊)
4 Years Ago
'mo mesas
4 Years Ago
Minor prefab edits
4 Years Ago
Updates
4 Years Ago
Citizen V2: pose & attack for SMG/Pistol/Shotgun + misc. (corresponding changes to weapon "world models" aren't committed yet to not break V1)
4 Years Ago
Now showing real chips on the poker table, at the correct amounts
4 Years Ago
Add client.hotloaded event
4 Years Ago
Use Texture2DArray for sprite atlas WIP merging background layers into one pass
4 Years Ago
▆▅▆ ▍▊▋ ▉▋▌▋▉ ▊▅▉█▍▅ ▊▋▋▊▆▉▄▆ ▆▊█▅▆ ▄▌ █▍▉▆▍█ ▊█▅█▊ ▆█▄▉▇
4 Years Ago
Chips poolable
4 Years Ago
▊▇▅▇▆▅▆ - ▆█▊▇▇▄ ▄▇▅▌▋▊ ▉▆▉ ▄▍▍▆ ▄▉▇▌▍▄▆▌▉ ▅██▅▊ ▌▊▍▌▌█▉
4 Years Ago
Desert WIP
4 Years Ago
Binding fixes
4 Years Ago
Pre-terrain mould test
4 Years Ago
satellite dish scene2prefab
4 Years Ago
Updated medium rock formation prefabs
4 Years Ago
Baked LODs for medium rock formations
4 Years Ago
Source updates
4 Years Ago
LensDirtiness conversion
4 Years Ago
crane magnet - tweaked ik hand offsets tweaked mount position
4 Years Ago
merge from main
4 Years Ago
Added crane sitting pose to player animator Added crane sit mountpose enum set crane operator prefab to use crane pose
4 Years Ago
crane magnet - Added sitting player anim
4 Years Ago
▌█▄ ▉▇▌ █▋▌▌▋ ▅▅▆▆▍█ ▋▇▉▉▇▌
4 Years Ago
Mesa area
4 Years Ago
lowered 4module vehicle scrap reward to 125 (was 150)
4 Years Ago
added kill trigger to magnet fixed exhaust not toggling with engine fixed some cases where fuel was inaccessible set magnetcrane AnimatePhysics mode to true for server only
4 Years Ago
updating cue model
4 Years Ago
texture tweak Merge branch 'master' of sbox
4 Years Ago
map update
4 Years Ago
▋▋▌▆▊▉▋▋ ▅▊▇█ ▄▅▄▆▌▄▅▅ + ▋▌▋▇▅ ▄▋▋▄
4 Years Ago
adding models/texture , 1:1 table Merge branch 'main' of sbox-pool into main
4 Years Ago
Slightly tweaked near AO to remove black spots on grass
4 Years Ago
Converted ScreenOverlay effect
4 Years Ago
Fixed Vector3.Angle being bullshit Lets use more System.Numerics.Vector3 making VelocityClipPlanes.TryAdd public Adding Trace.WorldAndEntities Adding Trace.FromTo Create MoveHelper.cs Merge branch 'master' of sbox
4 Years Ago
Don't leave this spammy null log in here
4 Years Ago
Show white area when appropriate, fixed the cue going crazy due to a weird bug with Normal that sometimes returns negative zeros,
4 Years Ago
resized textures
4 Years Ago
Solar panel replacement model, textures and material setup lods
4 Years Ago
only sense friendlies if groupable. cache senses.
4 Years Ago
added ai.groups convar toggle. codegen.
4 Years Ago
Merge from tree_shadow_proxy_subtract to fix broken tree shadows when using flashlights
4 Years Ago
remove logging, cleanup.
4 Years Ago
Groups can now handle members leaving and reform if leader gets removed.
4 Years Ago
Merge from main
4 Years Ago
▌▇▇▄▍ █▄▆▆ ▄▆▋▊
4 Years Ago
Re apply AO settings.
4 Years Ago
▌▋▍▊▄ ▋▅▅▍ ▇▌▆▇