192,546 Commits over 4,049 Days - 1.98cph!

6 Years Ago
▊▍█▋▊█▍▆▌▊▇▍▌▅▇▇::██▆▅▋▆▊▇▇▍▌▉▍▊▅▅▇ ▆▍▉▇▆ ▅▇▆▊ ▄▉ ██▋▋▌▇▉▅▄_▄▅▇ ▆▄▇▊▊█▆ ▆▉ ▆▉▊▅▋▍▅▇▌_▌▅▅ ▅▍ ▍▆▅▊▊▅ ▍▄▇▅▊▇
6 Years Ago
▄▊▋▉▆▊▉▋▋▆▉▅▅▊▊▊▄ ▌▆▋▊▍█ ▄▆▇▄▍▋▌ ▋▌▍▆▊▉▉▊▍_▌█▇ ▉█▍▉▇▋▌ ▅█ ▋▇▌▍▄▅▋▆▌_▉▊▄ ▍▉ ▋▆▍▍▅▅ █▌▇▆▆█
6 Years Ago
▉▇▄▇▋▋ ▄▆▊▍▌█, █▄▍▄▊▆▆ ▇█▋▇▊▅▊▅▇█▄▇ ▉▉▆▆█▋ ▍▋▆▋▄▍▇▇▊▄▋▋▄▆ ▆▊▊▋ ▌▄▇▅▄▉ ▋▌▉▉▆▌, ▆▌█▇▋ █▍▊ █▌▄▆ █▊█▊ ▇▋▄_▍▍███▇▋_▋▊▍
6 Years Ago
▍▆▅’▌ ▊▊▍ ▋▋▇▊▍ ▊█▄▊▊▌ ▄▊▉▄▅▆▉▅ ▅▍ ▉█▌▋▋▄▌▅▍▅▉▆ ▇▅ ▍▉▊▉▊ (▊▄▅ █▅ ▉▅ ▇▌▅▍▇█?!?!?!?!)
6 Years Ago
Some more optimisations
6 Years Ago
Fixed up road prefabs, added ability to enable / disable worldprops
6 Years Ago
More optimisations
6 Years Ago
More IClientComponent
6 Years Ago
Removed trailing space
6 Years Ago
Added asset context menu entry to run BuildPrefabs for client or server
6 Years Ago
More IClientComponent
6 Years Ago
Reverting test thing
6 Years Ago
Added IClientComponent to a bunch of client side components
6 Years Ago
Improved custom GC logic and replaced gc.minheapsize / gc.maxheapsize with gc.buffer
6 Years Ago
Build stuff
6 Years Ago
Top deck WIP.
6 Years Ago
Backup
6 Years Ago
pager + detonator work
6 Years Ago
Backup
6 Years Ago
FUUUUU
6 Years Ago
Integrated deep sea disturbance into water dynamics
6 Years Ago
Fixed corp issue, team damage
6 Years Ago
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6 Years Ago
▇▅▆ ▋▉▄█▍▌▅▅▆.▌▅▄
6 Years Ago
[D11][TUTORIAL] Fix for water well inventory transfer failing
6 Years Ago
set dirty fix
6 Years Ago
[D11] [UI] Added support for text mesh pro fonts and preset material. Community hub now only checks for server updates every minute and will only re-parse if the check results in a more up-to-date news article.
6 Years Ago
[D11] Find/Join Game page hint strings hooked up
6 Years Ago
RPC cache
6 Years Ago
Corp updates
6 Years Ago
[D11] Added loading spinner to MyGames, and fixed a bunch of warning popup header strings
6 Years Ago
[D11][UI] Added translation strings for OSK
6 Years Ago
Chat + corp fixes
6 Years Ago
[D11][TUTORIAL] Fix for issue #683, crash after breaking down items in recycler then opening inventory
6 Years Ago
lootspawns
6 Years Ago
even more temporary debug output during loading
6 Years Ago
Autoturret/player sensor NRE fixes
6 Years Ago
[D11] MyGames now only shows servers you have rented yourself, and currently selected gameobject is now cleared when moving between base carousel pages with no selectable content
6 Years Ago
[D11][UI] close inventory when looting item is destroyed
6 Years Ago
Corps give some more notifications about mergers. Fixed chat bugs. Removed some of the in game menu options.
6 Years Ago
manifest
6 Years Ago
[D11][TUTORIAL] Tweaks to flow of cave objectives, fixed a missing reference
6 Years Ago
removing old entity prefabs
6 Years Ago
clutter and resource entity prefabs
6 Years Ago
colliders
6 Years Ago
[D11] PlayFab stats
6 Years Ago
[D11] [UI] swapped round hunger and thirst in the inventory screen to match the swapped round ones on the hud
6 Years Ago
Fixed culling bug. Only building parts that need to be on the building layer are on it. Fixes ladders etc.
6 Years Ago
Palm trees model prefabs setup, billboards setup
6 Years Ago
[D11] Bump Network Protocol to 2115