233,528 Commits over 3,775 Days - 2.58cph!

4 Years Ago
Fixed create gibs in scene button not working Added a 5% size reduction to reduce gibs clipping into each other when generating automatic gibs
4 Years Ago
Actually speed up steering a little again
4 Years Ago
Slow down steering speed at higher car velocity
4 Years Ago
Update gibs to use new life convars
4 Years Ago
Minor fix
4 Years Ago
Increase low-speed engine power by a bit and overall engine power by a little
4 Years Ago
Merge from main
4 Years Ago
Merge in Continuous Speculative car physics
4 Years Ago
Switch collision detection mode to Continuous Speculative for cars. Let's eventually look at using Discrete with big blocky world-only colliders, as speculative is far from perfect. But until then this should fix both the slow-motion stops of Continuous and the getting stuck in signposts of Discrete.
4 Years Ago
Road signs on the test map
4 Years Ago
Use gibs kill method when destroying rowboat
4 Years Ago
Merge physics fixes -> Vehicles. Will hopefully fix vehicles sliding and spinning out inappropriately
4 Years Ago
Adjust engine power
4 Years Ago
Hooked up gibs on rowboat
4 Years Ago
Fix vehicles spinning out and sliding strangely: - Reduced the potential deviation of the centre of mass - Gave wheels additional sideways friction - Added AdjustHitForces method to handle any further errant values from PhysX WheelHit results - Increased minimum vehicle mass, increasing engine power to compensate
4 Years Ago
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4 Years Ago
Updated some attack VFX that I missed. All bullet attack VFX use the nested prefab format. Manifest.
4 Years Ago
Added a resource multiplier to TriggerHurtNotChild and increased damage to resources by x3 from cars This destroys small trees relatively easily but still takes several hits to take down a large tree
4 Years Ago
Merge from Vehicles
4 Years Ago
ground plants optimization better wind settings increased distance tiling for grass splat
4 Years Ago
Remove the extra keyboard avoider workaround because its very broken on some phones and shrinks the view permanantly
4 Years Ago
Remove the extra keyboard avoider workaround because its very broken on some phones and shrinks the view permanantly
4 Years Ago
Applied the visibility tests from https://developer.valvesoftware.com/wiki/Env_projectedtexture/fixes#Enabling_visibility_tests (requests/issues/874)
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Added .vmt to file.Write whitelist
4 Years Ago
Added Player.GetUseEntity() - shared, returns the entity that would be used if the player would press their +use key, including GM:FindUseEntity results
4 Years Ago
Selected Server colour tweaks
4 Years Ago
Fix incorrect touch target location for retry button Collecting more workrounds for the Expo keyboard issue - phones should work nicely without gaps on any devices with this Refactored browser popup compatibility check into a function, stick it in a try-catch because the check can throw on Android apparently Selected Server colour tweaks
4 Years Ago
retry in singleplayer now acts like "map currentmap.bsp"
4 Years Ago
forgot to apply some prefab changes on #51630
4 Years Ago
load the sound templates in the startup bundle
4 Years Ago
Fixed Smart alarm clipping through walls
4 Years Ago
Fixed spiral stairs twig having two material slots instead of one
4 Years Ago
fixed sheet metal word model
4 Years Ago
Water well deployable UV fixes
4 Years Ago
Improve performance of finding values in a column Fix mistake in string size calc, show correct sizes for strings and arrays
4 Years Ago
[D11] Fix xb1 bootup crash 51522
4 Years Ago
[D11] Fix xb1 bootup crash 51522
4 Years Ago
Fix int overflow
4 Years Ago
com.unity.memoryprofiler@0.2.3-preview.2
4 Years Ago
[D11] [#3784] {PS4/XB1} Visible orb of light in front of flashlights, weapon lights.
4 Years Ago
[D11] [UI] Fixed Leather Gloves World Item translation.
4 Years Ago
Large furnace placement more forgiving - makes placement in triangle furnace bases easier
4 Years Ago
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4 Years Ago
clean up trailing arrow
4 Years Ago
navbar link
4 Years Ago
Companion views, home section and companion page