191,035 Commits over 4,049 Days - 1.97cph!

6 Years Ago
fixed override controller
6 Years Ago
tweak flipper trophy so the celebration goes less into the floor adding snow body avatar, moved some item to event related folder
6 Years Ago
set default item color to grey in the CE
6 Years Ago
adding accessory color options
6 Years Ago
adding textures to glasses/sunglasses accesory
6 Years Ago
updating icon font adding color/event icon to customisation buttons
6 Years Ago
Data
6 Years Ago
Building editor, bed prefabs, interactions etc
6 Years Ago
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6 Years Ago
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6 Years Ago
fix typo
6 Years Ago
Added a button in the asset fiddler to turn off the 'readable' attribute on models that don't need it and also to disable mesh compression in favour of optimised vertex formats
6 Years Ago
Make Sleeping Great Again
6 Years Ago
Biome def tweak
6 Years Ago
BiomeDefinitionEditor fixes
6 Years Ago
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6 Years Ago
Restored OwnableCondition functionality
6 Years Ago
ActionChain tidy up
6 Years Ago
Add item colors to customisation defs, rebuilt DB
6 Years Ago
Actually fixed BuildingAssignmentWidget
6 Years Ago
IsCarryingEntityRegisteredToContainer fix, added to sleep and idle modules
6 Years Ago
Fixed BuildingAssignmentWidget not displaying
6 Years Ago
Fixed the nasty hack
6 Years Ago
A fucking nightmare, fuck fuck fuck.
6 Years Ago
tweaked metallness on thick rimmed glasses. Added plaster a and b accessories, added (disabled) woolly scarf accessory, rebuilt custom db
6 Years Ago
NRE fix
6 Years Ago
Fixed units being added to groups before being initialized, fixed duplicate key error from UnitPortraits.UpdateLiveCamera
6 Years Ago
[D11] New default config files for Options & Default button now working in Options Menu
6 Years Ago
[D11][TUTORIAL] fix for not being able to collect items in local server need to look into this more. Increase gametip fade time
6 Years Ago
More AI tick crap
6 Years Ago
[D11] Altered the options menu
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] Sharpening and Vignette options now working
6 Years Ago
[D11] [UI] Fixed missing lock icon on sprint input option. Unlocked button the proper way.
6 Years Ago
[D11] [UI] Re-enabled splash screens on frontend intro.
6 Years Ago
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6 Years Ago
[D11] [UI] updated the locked slot indicator in the loot panels
6 Years Ago
[D11] [UI] removed wip icon from sprint input, and added it to sign visibility and auto equip
6 Years Ago
Implemented rewards for final daily challenge ranking, currency awarding now has a retry mechanism
6 Years Ago
Tick fixes
6 Years Ago
Fixed registrations being cleared by bad OOE
6 Years Ago
[D11] Crosshair behavior changed Click buttons will change icon for platform
6 Years Ago
[D11] [UI] Title screen loading state updated to display loading text when input not available for the player.
6 Years Ago
[D11] Prevent use buttons etc. when dev console open
6 Years Ago
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6 Years Ago
[D11] Compile fix
6 Years Ago
[D11] Fix for popups losing focus when being kicked from game back to Main Menu (due to disconnect/server kick etc)
6 Years Ago
oilrig progress backup
6 Years Ago
AI tick refactor WIP
6 Years Ago
[D11][UI] changed building hint string to show the gamepad controls