192,356 Commits over 4,049 Days - 1.98cph!

6 Years Ago
merged from main
6 Years Ago
update ice trims added WIP ice pillar
6 Years Ago
[D11] use a runtime check instead of a compile time check here
6 Years Ago
merge from main
6 Years Ago
Added a load of shit to be able to transfer building deeds
6 Years Ago
merge from main
6 Years Ago
reduced Mortar attack damage from 2-4 to 2-3
6 Years Ago
Data
6 Years Ago
[Audio] Added new mixer structure for consoles.
6 Years Ago
Optionally display locked content, expose unlock string overrides
6 Years Ago
ice pillar collision, tile effect gets removed correctly with tile topper
6 Years Ago
Oilrig crane LODs, COLs, Prefabs
6 Years Ago
[D11] disable 2d physics shape generation on all sprites - this is a new addition to Unity for 2D games so we don't need it. Saves a tiny bit of memory, but something recommended in the Unity project review.
6 Years Ago
merge from main
6 Years Ago
Adjusted evacuation pipes legs
6 Years Ago
[D11] Made way for PlayFab stats/leaderboards
6 Years Ago
Player task accept/decline strings, task list UI animator fixes
6 Years Ago
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6 Years Ago
[D11][TUTORIAL] Fixed up symbols for default config errors
6 Years Ago
Fixed Tetsbox scenario having no maps (cause out of range error in new game UI), added warnings to data validation when scenario has no maps
6 Years Ago
merge
6 Years Ago
Wanted stars are updated on Update() now in UIWantedLevel, so no need for this call anymore
6 Years Ago
Fixed checkpoint init ordering and missing image making their icons not work
6 Years Ago
Fix path to map building icon
6 Years Ago
Implemented InfoMessage back into the HUD
6 Years Ago
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6 Years Ago
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6 Years Ago
Remove debug info
6 Years Ago
Moved back to sending damage source pos as an RPC. Sending it in the main Serialize is nice and simple but would mean lots of extra network data.
6 Years Ago
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6 Years Ago
empty lib/common
6 Years Ago
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6 Years Ago
fix soundsystem build & hlmv
6 Years Ago
ignore.conf for linux builds too
6 Years Ago
fix PCH locations for hammer/vvis the ultimate ignore.conf
6 Years Ago
common intermediate directories for each project
6 Years Ago
cleanup win32 build dir
6 Years Ago
update ice env/tileset, added more trims
6 Years Ago
gui_game Z sorting
6 Years Ago
PauseOverlay
6 Years Ago
Better NewOverlay
6 Years Ago
BuildingWidget list has a proper bottom.
6 Years Ago
ui.bg.sidebar l/r use the right mat and shader.
6 Years Ago
UnitTaskTracker & assets
6 Years Ago
Dirt decal grass displacement improvs.
6 Years Ago
Being hungry doesn't make you whine emote about it. Only very hungry.
6 Years Ago
Scenes