192,909 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Player command flagged entity bookkeeping, candidate entity filter source mode
6 Years Ago
art
6 Years Ago
Fix unit specific multiplayer missions
6 Years Ago
version++
6 Years Ago
[D11] [UI] Updated title logo graphic
6 Years Ago
version++
6 Years Ago
Some database changes that I'll need for daily challenge rewards (server will error for daily challenge leaderboard stuff without this)
6 Years Ago
updated world tooltip added what's new images
6 Years Ago
Fix server browser options inconsistency.
6 Years Ago
Uncommenting this line, getting respawn countdown working again.
6 Years Ago
Crime log UI work
6 Years Ago
tweak space arena texture/ UV to remove some bad compression glitch fixed geometry gap in trophy base removed poop color shadow in career team viewer
6 Years Ago
6 Years Ago
Cellphone UI facelift complete.
6 Years Ago
dunno wtf
6 Years Ago
compile fix protocol++
6 Years Ago
Cellphone UI
6 Years Ago
max wire length increased
6 Years Ago
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6 Years Ago
wire tool usability
6 Years Ago
fixes
6 Years Ago
EntityGrid preallocates cell lists
6 Years Ago
Block game input during daily challenge outcome panel
6 Years Ago
Disabled senses LOS
6 Years Ago
More profiling
6 Years Ago
Cellphone UI
6 Years Ago
Cellphone UI
6 Years Ago
Working on cellphone UI
6 Years Ago
Added Beta9 what's new def.
6 Years Ago
Target filtering uses EntityDistanceList~ Senses profiling
6 Years Ago
Added PlayerCommandDefinition ShowInCommandBar toggle
6 Years Ago
RMB on resource ents flags them for harvesting, disabled context menu
6 Years Ago
more DC stuff
6 Years Ago
Confetti unit explosion sound Trophy sounds Jump pad sounds XP/Level up sounds Main music theme updates Misc sound fixes
6 Years Ago
wip DC panel reward stuff
6 Years Ago
Expose action tickrate in editor SetDestination+Flee tick profiling Blackboard copy methods use aggressive inlining attributes to see if it has any benefit Facts component is disabled unless there are any providers installed (cuts out overhead from various ents that own no facts)
6 Years Ago
wiretool cleanup can place wires through walls wiretool error notification (too far etc)
6 Years Ago
added Trophy_Christmas_Tree with prefabs, resource file and animations. Built Custom DB. Left as "available" to test
6 Years Ago
Aadded Defines.DailyChallengeResultRewards to be used by server/client for top 3 DC position rewards. Init client award UI using these values. (hidden for now)
6 Years Ago
Hide tooltips at match outcome
6 Years Ago
Group entity fact evaluation callback hooked up in Agent, propgates through decision makers and their modules to support reactivate evaluation flagging of modules instances Added AI module evaluation modes (tick or fact evaluation callback) Set up various AI modes that use a fact selector as a top level condition to use fact evaluation callback mode
6 Years Ago
hid daily challenge nut reward stuff until rewards are implemented
6 Years Ago
fix2
6 Years Ago
fix1
6 Years Ago
merge
6 Years Ago
wip unit slot unlocking
6 Years Ago
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6 Years Ago
Added message of the day stuff to server
6 Years Ago
[D11] Quick fix to add default value to Recent Players button
6 Years Ago
more points tweaking