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Changes frontend music to use its own mixer channel
[d11][Audio] Removed old FP mixer to make managing channel assignments more clear. Updated D11 mixer to add FE music slider. Fixed APC Audio
Hydraulic Toggle option + small bug fix
[D11] latest audo changes
[D11] Sets audio slider defaults to 1.0 as per request
SWEP.DrawAmmo now disables correct HUD elements
Added hud element for bank cash
[d11][Audio] Updated Manifest
[d11][Audio] Fixed missing channel assignment from the music manager
Starting cash now gets added to bank
[D11][Tutorial] Merged over UIInventory hints and objective overlapping fixes from old tutorial branch
Pass on game creation screens.
Added a shit load of balancing...
[D11] More changes to CrossVoice project files to copy DLL's to correct places
[D11] [UI] Added Time of Day stat to server info popup and hooked it up with server informaton. Adjusted formatter to correctly display time based on culture info.
[D11][Tutorial] Fix for lookat menu options not appearing when looking at object
[d11][Audio] Hopefully asset bundle fix for red text on audio.
[D11] Added PlayFab stats "harvest.resource" as total resources harvested
Fall back to probex when world reflections = 0
[D11] new audio settings for mixer
[D11][UI] made the map zoom into the cursor
[d11][Audio] Updated the mixer to expose player slider controls.
Third attempt to fix entity registry issue (maintaining legacy behaviour)
Don't delete half of the strings doc, Tom...
[D11] Checking in menu theme with the correct number of bars as this prefab didnt get saved till i quit unity.
AND OR switch no longer share same phrase desc
[D11] Delete some old voice stuff
[D11] Ongoing implementation of voice chat
LS main building radiation tweaks
recycler typo fix
recycler no longer marks players as hostile
laser attachment, muzzle brake, chair, dbs, leather, bone fragment, road sign desc updated
[D11] DTLS client-server connections exposed to any build now for testing through debug commands.
recycler no longer shares phrase string with furnace
[D11] PlayFab stats/Achievements
Merge in confiscating items while in prison (and confiscating drugs permanently). No fines just yet.
Tweaked how fists are selected when items are removed. Also removed the ability to press a belt slot again to deselect an item. It was never particularly robust and caused issues with this new system (and I don't think it was needed - you can still select fists or an empty slot to put your gun away).
Tweaked how fists are selected when items are removed. Also removed the ability to press a belt slot again to deselect an item. It was never particularly robust and caused issues with this new system (and I don't think it was needed - you can still select fists or an empty slot to put your gun away).
When confiscated items are returned, they now go back to the correct slots in the correct item containers. Also changed how fists are auto-selected.
fixed FOV bug which zoomed weapons in too much if fov was not default (75)