248,623 Commits over 3,928 Days - 2.64cph!

4 Years Ago
deleted old art/anim folder and sub folders
4 Years Ago
definitely almost there
4 Years Ago
last remaining troublesome folders
4 Years Ago
sooo close
4 Years Ago
porting remaining source folders
4 Years Ago
porting bandage anim folder
4 Years Ago
almost done
4 Years Ago
moving everything in one go
4 Years Ago
me
4 Years Ago
like
4 Years Ago
doesnt
4 Years Ago
plastic
4 Years Ago
because
4 Years Ago
bit by bit
4 Years Ago
files
4 Years Ago
moving
4 Years Ago
4 Years Ago
4 Years Ago
organising
4 Years Ago
Don't do a hit indicator if you hurt yourself Arrow Model Damage Indicator Hit indicator edge glow
4 Years Ago
organising source files
4 Years Ago
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4 Years Ago
Metal footsteps Setting some material hammer scales Add crossbow r_hold bone Light prefabs Arrow model UI textures (png etc) can be hotloaded background-position and background-size work as expected UI transform tests Default transform-origin to center Tweak transform test Merge branch 'master' of sbox
4 Years Ago
moving source anims out of model folders, folder creation and organistion
4 Years Ago
Added "Any/All" aspect ratio to the Video options that shows all supported by player's GPU screen resolutions, make it default.
4 Years Ago
4 Years Ago
Physics material farm
4 Years Ago
Created proper spawn populations for arctic biome grass in proc map Tweaked the material that is used by decor snowballs
4 Years Ago
merge from main
4 Years Ago
Much nicer keyframe property handling
4 Years Ago
Add simple voice chat as a starting off point
4 Years Ago
wip merge fixes & cleanup
4 Years Ago
More files from HDRP. Sorting & material fixes WIP.
4 Years Ago
airfield blend map redo
4 Years Ago
source files
4 Years Ago
source update
4 Years Ago
Commiting changes adding desire trail nodes to power substation monument scenes, in case we want to make it work in the future - but it's probably not worth it for now
4 Years Ago
Art drop
4 Years Ago
more manual merge progress
4 Years Ago
Added shore ice spawns to procmap
4 Years Ago
Reducing small rocks densities and it seems overkill in some areas Tweaked train tracks metas fixed heavy LOD popping at airfield helipad
4 Years Ago
rusty car wrecks only spawn on roadside topology part 2
4 Years Ago
enabled the snow cover on the snow small rocks material
4 Years Ago
Fixed looping gesture vm not getting end trigger
4 Years Ago
Merge from slots
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Changing multiplier changes the payout UI on top of the slot machine
4 Years Ago
hard oracle doesnt remove bullets on death tweaked some trench hard powerups tweaked orb hard core0 powerup tweaked nightmare onion powerup less shield powerups on hard octopus Merge branch 'master' of SpaceUsurperUnity added sfx for orb grid pattern dont play AllPrereqsDestroyed sfx more than once at a time some laser stage sfx stuff fixed invasion warp sfx volume issue