193,194 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Starting on crime log UI
6 Years Ago
Fix more missing stuff on player labels
6 Years Ago
update Ui particle, adding ui particle to capture point
6 Years Ago
Fixed missing animation ref on player labels
6 Years Ago
Alert code minor edit
6 Years Ago
Simple port of the old cellphone UI to the new UI system, without updating the look. Callphone use is also broken because players are missing a CellPhone script, apparently, but the UI works if we ignore that.
6 Years Ago
Dirt decals accumulation test tweaks
6 Years Ago
Fixed GroupKnowledge.ForgetEntities not removing from KnownEntitiesByType
6 Years Ago
Fixed an alert method with a name conflict.
6 Years Ago
Remove social stuff since it's unused and we're not updating it to the new UI. Can restore this if we ever need it again.
6 Years Ago
Translated context menu menubar Sandbox notifications now support key binds Translated most right click menus in sandbox Improved x player(s) on y server(s) translation Many minor changes to tool translations
6 Years Ago
Remove my debug stuff
6 Years Ago
Alert UI can use keyboard control
6 Years Ago
input manager horizontal / vertical axes.
6 Years Ago
Axis tool - Added help for No collide Paint tool - Prevent duplicate entries
6 Years Ago
Version++
6 Years Ago
Added oil to car1, dm2. Added spikes to car2. Healing pad tooltip
6 Years Ago
Healing pads now fully heal units.
6 Years Ago
corrugated_e texture set files and corresponding oilrig mats
6 Years Ago
[D11][TUTORIAL] Mega Merge
6 Years Ago
Minor navigation tick optimisation GroupKnowledge sort calls only happen on demand, per entity type in TargetFilter+EntitySources.GetGroupKnowledgeEntities. Buffers limited by given filters
6 Years Ago
Disabled global forced tick after behaviour exec which was breaking the game
6 Years Ago
[D11] Removed Blacklist Option from Reporting Flow
6 Years Ago
[D11][TUTORIAL] Fixing empty files :S
6 Years Ago
Minimap
6 Years Ago
Fixed editor mode water breaking in some instances
6 Years Ago
[D11][TUTORIAL] Added platform button icons to GameTip
6 Years Ago
Fixed bad entity filter enabled check
6 Years Ago
[D11] Changed input.HoldTime default value
6 Years Ago
[D11][TUTORIAL] Fixed last of the merge issues
6 Years Ago
[D11] toggle and muliti select options values can be altered when locked, slider value will respect the minimum value when saving
6 Years Ago
EntitIesInGroupInfluence fact ported to GroupKnowledge, evaluated on simtick Various ISimTickable cleanup
6 Years Ago
Map functional again
6 Years Ago
Fixed gerstner fading to perlin
6 Years Ago
Fixed wave time cpu/gpu sync Debug and pre-merge fixes
6 Years Ago
[D11] Fixes to the popup system & disabled Game Feedback button
6 Years Ago
Match outcome level up effect + nut values, per level up. Moved currency award values to Defines so client can use them.
6 Years Ago
Fixed deploy delay AH false positives (RUST-161)
6 Years Ago
deleted some more old shit
6 Years Ago
[D11-Console] Reduced the size of the Item Icons.
6 Years Ago
EntitiesInGroupInfluence cleanup
6 Years Ago
InteractionPlanFactProvider filtering checks entity fog vis when facts owner ent is player controlled
6 Years Ago
[D11][TUTORIAL] Removed invalid spawn from Tutorial_Map, tweaked tutorial loader to address black screen
6 Years Ago
Tribe creation cleanup
6 Years Ago
Merge from main
6 Years Ago
[D11] [UI] fixes to stats screen UI, got the header carousel working, added WIP icons
6 Years Ago
Fixed player command dragging
6 Years Ago
[D11] Add /users/active request to NetworkServicePort
6 Years Ago
Deleted some old stuff
6 Years Ago
Improved hunting bow responsiveness / fixed reload cooldown reject during continuous fire (RUST-161)