248,554 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Cp,[iled editor tool shit Added Physics.GetPointContents Merge branch 'master' of sbox
4 Years Ago
Disable screen aligned triangles for now and make water wave happen at the center rather than pointing up
4 Years Ago
merge from anim_fixes (Fix bandage and syringes not playing third person animations when used on other players)
4 Years Ago
merge from mace_throw_fix
4 Years Ago
testmap with sea
4 Years Ago
Sea model for hammer
4 Years Ago
merged from skins_recently_used
4 Years Ago
Fixed case where tunnel entrance was spawning so close to the underground station that it was unable to connect (stairwells colliding with station when going straight down)
4 Years Ago
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4 Years Ago
MeshSystem.CreateWorldModel returns a Model WaterSea sets the mesh as its model instead of creating a new scene object
4 Years Ago
Fixed server tag typo server tag tooltips can now be translated
4 Years Ago
merge from cycle_bind_fixes
4 Years Ago
Hammer: Load all addons/config/*.fgd
4 Years Ago
merge from JacketIcon
4 Years Ago
merge from jackhammer_workshop_mesh
4 Years Ago
cherrypicking 58538 58547
4 Years Ago
Balloon rope uses new bone attachement stuff Try porting over drone
4 Years Ago
snipe powerup powerup spawn warning ultimatum powerup buy round sfx some more giver patterns bg color/cloud progression
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Hapis: Fixed falling through terrain and into the southern tunnel.
4 Years Ago
▄▋▇▇ ▊▅▅▊ ▄▌▉█▌▌ ▋▆▇▋▅▌ ▊▋▆▋█▉ ▅█▋'▅ ▅▅ "▉▄▅▅" ▍▍▉▇▋▆
4 Years Ago
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4 Years Ago
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4 Years Ago
▍▉▉ █▌▊▇▊▉▇ ▊▇▅▋ ▍▋▊▇ ▄▆▅▋▉▇▄▍▋▍▊ ▍▊▄ ▍▍▋▄ ▊▆▌▄▊ ▅▇▌▍▇ ▍▊▉▇ ▊▆▆▍▊▅▄ ▅▇▍▍ █▄▉▊ ▉█▆ ▄▍▅█
4 Years Ago
█▆▌ ▆▇▋▍▅▇ ▄▌▉█ ▆▆▅▆ ▊▄▌▄▉▇ ▄▍▆▌▇▇ ▅▇▌ ▉▌▇ ▍▌▉▋█▍▌▋ ▋██▊▊█▅ ▉▌ ▉▋█▌▌ ▌▆ (▄▌ ▊▋▆▊▄▄▉ ▌▆▇▋▍▉▍▅ ▋▊▊▉)
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4 Years Ago
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4 Years Ago
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4 Years Ago
▇▄▄▇▉▆ ▅▅▍▉▍█ ▊▅█▊
4 Years Ago
Fix 2 lobe speculars Add NumEnvMaps to shader part of the constant buffer
4 Years Ago
Pass number of envmaps to the shader D_VIEWMODEL_PASS combo was accidentally set on VS rather than PS Seamless cubemap blending Add two lobes and cloth support to smooth cubemap transitions Normalize cubemaps to maintain appropriate specular/diffuse balance Merge branch 'master' of sbox
4 Years Ago
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4 Years Ago
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4 Years Ago
▋▊▉▇▇▌▌/▊▆▋▆▉▆▉▍▉█▅▌ █▌ ▇▌▌ ▅▉▅▋ ▌▌▄█▍ ▊▆▉▇▇▅▇. ▍▇▊▋▊▉▉▉▉▍ ▉▋▄▌▊█ ▋▊▆ ▌▋▅▋ ▇ ▊▋▊▉▇▇▅▄ ▍███ ▊▅▆▉▍. ▉▆▌▇▆█▄▍.
4 Years Ago
Adjust text boxes in Hammer's Entity properties for recent style changes
4 Years Ago
Texture Browser in Hammer handles horizontal resizing better, moves the buttons that would cover the current texture text
4 Years Ago
Add CMsgQuat Bone following particle offset network properly
4 Years Ago
Applying textures via the "Face Edit Sheet" or "Apply Current Texture" Tools no longer rebuilds visgroups UI for each object, only after all textures are applied, so it should be much faster now
4 Years Ago
Update footer Build
4 Years Ago
merge from main