248,547 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Fix ropes attached to world, destroy rope on balloon destroy
4 Years Ago
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4 Years Ago
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merge from main
4 Years Ago
Enabled BulletSystem generation for all redux stages Updated Facepunch.ExpressionStrings Added way to find out which unsupported fields are most common
4 Years Ago
Fixed generating conversion of a negated value
4 Years Ago
refactored scientist AttackTick. Bunch of scientist state and behaviour improvements. Base/NPC navigator improvements. Oilrig AI design update.
4 Years Ago
Added Transform.RotationToLocal, RotationToWorld
4 Years Ago
CleanupSleepers nre checks
4 Years Ago
merge from main
4 Years Ago
Delete the IsModal check now that the update is released
4 Years Ago
Hack v2 for DTVar proxies
4 Years Ago
Fixed ClientInput.StopProcessing not getting reset
4 Years Ago
Fixed bakeresourcehelper debug output Fixed coreclr debug output NRE fix Bind g_pResourceSystem Material store its ResourceId Entity can be sent via RPC Move Prediction.cs Assembly Library AssemblyWrapper hosts OnRPC Networking can deal with global RPCs CodeGen can handle global RPCs RPCs can send Rotation RPC can read rotation Decal global RPC for placing decals return after remove in AssemblyLibrary GetBoneTransform returns shit serverside now Decals are networked via our RPC
4 Years Ago
Hammer: Rebuild VIS group UI after processing all solid faces, not after each face.
4 Years Ago
art drop
4 Years Ago
tunnel corridor pieces textured and vertex painted - awaiting LODs
4 Years Ago
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4 Years Ago
merge the Entity.Fire changes
4 Years Ago
Uncomplicated CalculateBakePath Remove unused var reference Ignore *_bakeresourcecache.vpk
4 Years Ago
vm medical syringe - Fixed elements of syringe floating in air on anims
4 Years Ago
Rope fix
4 Years Ago
Added missing hammer materials etc
4 Years Ago
Rope particle attempt
4 Years Ago
build fix
4 Years Ago
tether powerup tether tweaks boosterPack powerup
4 Years Ago
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4 Years Ago
Fix bandage and syringes not playing third person animations when used on other players
4 Years Ago
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4 Years Ago
remove debug stuff from recent change
4 Years Ago
remove debug output..
4 Years Ago
Add Entity.OnRemove to give props the chance to unlink from parent (OnDestroy is too late)
4 Years Ago
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4 Years Ago
Regenerated metal shop front icon to match the current model
4 Years Ago
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4 Years Ago
merge
4 Years Ago
add a temporary hack for clientside dtvar notify
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Update icon script to match the increased alpha. Increased from original 215 to 230
4 Years Ago
Increase icon opacity to better work with the new look. Updated UI.VirtualItemIcon also.
4 Years Ago
A couple more icon prefabs updated
4 Years Ago
Remove the IconMaterial shader from item icons, take things back to natural colours