141,357 Commits over 4,383 Days - 1.34cph!

7 Years Ago
covers baked LODs, more aggressive distances
7 Years Ago
Tag team chat entries with [TEAM], set colour to match other team elements.
7 Years Ago
Junkyard scene and scene2prefab
7 Years Ago
Unpacked prefabs in Excavator_Yaw to avoid unity fucking it up
7 Years Ago
Junkyard terrain meshes baked LODs
7 Years Ago
more
7 Years Ago
7 Years Ago
7 Years Ago
Steering wheel and player's arms on steering wheel now animate. Any module can now modify the player model
7 Years Ago
Reset pending send counts when unsubscribing from a group
7 Years Ago
Backporting modular benchmarks
7 Years Ago
Added current channel display to chat input box, updates with channel change.
7 Years Ago
[D11] Fixes inventory items cached mismatch
7 Years Ago
[D11] ServerVar d11pvptest added
7 Years Ago
Make horse driveable too
7 Years Ago
Fix bad merge issues with mount points on other vehicles as well
7 Years Ago
Better fix for scrap transport heli
7 Years Ago
Fix driver seat setting in the scrap transport heli
7 Years Ago
Backup
7 Years Ago
Possibly fixed notes not stopping on other clients Fixed picking up Drums/Xylo/Piano adding chair to inventory Fixed exception when setting up a keybind for new instrument binds
7 Years Ago
Backup
7 Years Ago
Scene
7 Years Ago
Imported properties from main for materials using blend layer shaders
7 Years Ago
Fixed keywords on blend layer shaders
7 Years Ago
Static refinery fix
7 Years Ago
Water treatment setup
7 Years Ago
Warehouse & S2P Supermarket fix.
7 Years Ago
Xylophone position tweaks Exposed deployable hand animation layer toggle, enabled on drums, disabled on the rest Hooked up DLC app id
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Fix build compile error
7 Years Ago
▇▇▇▇▌▉█▋ ▋▉▋▊▌▆▍▍▆ ▇▄ ▅██▆▇▉▄█▉▄▋▍▌▊▉▍▇▋ ▆▊▊ ▆█ ▊▅▊ █ ▋▉▊▋
7 Years Ago
Launch site silo / Better LODs
7 Years Ago
more wip
7 Years Ago
tuba player anims, override controller, re-parented to spine4 instead of left hand, re-positioned holdtype
7 Years Ago
[D11] + Objects removed from Junkyard
7 Years Ago
[D11] 19 Assets from launch_site - Harbor added vertex shader LODs
7 Years Ago
[D11] Core Buildable Prefab LODS (Stairs, Wall variants)
7 Years Ago
Fixed emission on blend layer shaders
7 Years Ago
Updated ASE to 1.7.1; fixes SF directive display
7 Years Ago
[D11] + Harbor 2 fixes after crit
7 Years Ago
adding xylo gibs
7 Years Ago
[D11] + Lighthouse fixes after crit
7 Years Ago
Basic chat channel functionality. Basic tab client channel switch functionality.
7 Years Ago
[D11] - First set of fixes for the Airfield after receiving crit
7 Years Ago
Improved dredge LODs Bandit town scene2prefab
7 Years Ago
[D11] Core Buildables - Roofs + Foundations
7 Years Ago
[D11] Re-enable hazmat suit for pvp testing
7 Years Ago
Perf scaling preparations for BlendLayer shaders
7 Years Ago
Added Biome Tint Layer SF
7 Years Ago
Supermarket & S2P