248,561 Commits over 3,928 Days - 2.64cph!

4 Years Ago
AI data conversion tool now swaps old peacekeeper spawn prefabs for new ones
4 Years Ago
Tweaked double jump noclip ConVar/Cmd cleanup pass Merge branch 'master' of sbox
4 Years Ago
New preacekeeper replacement prefab, setup and linked blank AI design. Manifest.
4 Years Ago
Spawn thruster ent with tool (left click attached, right click unattached) Don't attach thrusters to world
4 Years Ago
▍▊▌▊▌ ▄▆▋▋▊▌▊
4 Years Ago
merge from main
4 Years Ago
█▌▋▄: ▉█▌▆ ▇█▊▇▆▊ ▄▆▅ ▋▌ ▋▋▋▋▅ ▊▉▇▌ ▄▇▇▌▋ ▍▊▊▇: ▍▉▌ ▅▌▆ █▄▊▍ ▅▇▊▌▌█▇▄ ▊▄▊█▄▅▄ ▅▍▅▌ ▉▇ ▍█▌▅
4 Years Ago
enemy stun attack zap dontDropShields credits enemy attack sfx tweak credits crawlers edited rest of the crawlers
4 Years Ago
Better place to call IFrameUpdate physbeam update
4 Years Ago
Rotate thruster ghost to hit normal
4 Years Ago
Fix weapons creating HUD elements for other players :S Merge branch 'master' of sbox
4 Years Ago
Add tool_thruster
4 Years Ago
Transforming EffectMounts to world space
4 Years Ago
merge from esc_suicide
4 Years Ago
View rect in ViewDesc Add a bunch of properties to transitions Delete unused Zoom viewport and ingame UI in console Merge branch 'master' of sbox
4 Years Ago
add thruster model
4 Years Ago
PhysicsBody.SetMinSolverIterations
4 Years Ago
Add bindings for joint EnableLinearConstraint and EnableAngularConstraint
4 Years Ago
▅▆▇█▅▍ ▉▆▌▄
4 Years Ago
New launch site finishing bits. Nixed old one.
4 Years Ago
Remaining new compound setup Nixed old one
4 Years Ago
▉█▆▌▋ ▇▅▋█ ▍▊ ▊ ▍▌▉▌▌██▍▋▄ ▆▍▅▌█. ▉▍▆▋ ▍▋ ▉█▍ ▍▋▄▆▊▊▊▋▅ █▌▍ ▍▊▅▄▉▇▄▉▅▇
4 Years Ago
▄▅▉ ▊▇█▋▆▇▉▌ ▌▆▇▌ ▆▇▌ █▉▊▌ ▄▉▄▆▉ ▍▊██▊▇█ ▅▍▅▄ ▌▋▌▇▅▊▉▉▉
4 Years Ago
▉▌▌█▌ ▊▆▋▆ ▆▅▄▉▌▅▉▍ ▆▇▅█▉▍▆▍▉▋
4 Years Ago
▄▉▅▅█ ▋▌▆▅ ▌█▆▌▇█▍▉▊▇/▋▇▇
4 Years Ago
█▆█▍▍ ▌▇▋▍ █▊█▅▋▋▇▅▍▇/█▆▄
4 Years Ago
▍▍▋▋▉ ▍▍▆▌ ▅▍▋█▆▄▋▋▇▇
4 Years Ago
█▊ ▄▉▄▅█▋▋▋▆▍
4 Years Ago
▍▇▇▇▊ ▆▄▆▊ ▇█▅▅
4 Years Ago
▇▄▊▅▅▇▉▋ █▄▋ ▇█▋▍ ▌█▉▆ ▌▊▄▌▅▇▋▉▉▋ ▌▌▌▉▇▊▊▇ ▆▊ ▋██▅
4 Years Ago
Compound interactables improvements/cleanup WIP
4 Years Ago
▇█▆▋ ▆▊▊ ▋▆▆▆▋▄'▊ ▉▉▊▆▅ ▄█ ▊▉█ ▅█
4 Years Ago
▌▅▉█▋ ▋▆▆▅▍▉▄▇▅▌▍ ▅▊▅▊▆ ▇▇ ▄▄▋▍▋▌█▋▄ ▇▆▊█▌▆▅▄
4 Years Ago
Reduced some repetition in bullet system definitions ECS bullets now keep track of their own local time ECS bullets can now have lifetimes Bullet acceleration, implemented onion simplespokes.bullet
4 Years Ago
▋▉▅▄▌▍ ▇▆▌▅▄█▍▅█ ▋▇█▄▍ ▄▌ ▄▇▌█▆ █▇▌▍█
4 Years Ago
▆▇█ ▌█▅▍▋▋▌▇▊▆▉▋ ▄▍▋ ▄▉▌▊▌▄▋ ▌█
4 Years Ago
▋▄▋▊▍▆ █▅▊█▉ ▌▊▄▄█▉▅▄ ▅▋▇▋▊▊
4 Years Ago
▆▋▄█▉▇▄▊█▄ ▌▅▍▉▇
4 Years Ago
▊█▇▆ ▄▉▉ ▅▇▊▅ ▇▆▄▊ ▆▊▍▍▇
4 Years Ago
▅▅▋▍▊ ▊▅▊▆▇▇▉▉▉▍ ▉▆ ▇▍▍▇ ▊▆▊▇▆▍ ▇▍▋▅
4 Years Ago
▊▌▄ ▋▅▋ ▊▅ ▅▍▊▋▌▍
4 Years Ago
▅▉▇ ▉▋▌▆▊▍ ▉▌▍▅ █▉▇█▄▌▆▄▅ ▌▍ ▅▍▆▅█ ▅█▊▋▄ █▄▇▅▊▍ ▆▄▆ █▉▌▄▊ ▍▄ ▌▄▄▆ ▄▍▊▇▇▋▊▄
4 Years Ago
▉▆▊▇▆ ▄▋▅▌▆▅▆█▍ ▌▋▍█▌▌▍▍ ▊▉ ▄▇▇▉▅ ▇▄▇▇▍▅▄ ▉█ █▇▉▌▊ ▇▄▍ ▋▊▌▍▋▊▇ ▄▌▊▉▄ ▆▍ ▊▆▄▉▅▋ ▌█▌▌
4 Years Ago
▄▍▍▅▌ ▅▇▊▋▌██▌█▅ ▄▉▌▌█ ▌▊▉▆ ▍▋ ▉▍▌▉ ▊▅▍▍▋▄▋ ▋▆▌▋ ▉▄▆▉▄
4 Years Ago
▉▊▆▍▇ ▆ ▌▅▊█▊▊▅ ▌██▅▆▌ ▄▊█▇▌▌ ▄▊ ▆▉▋ ▆▌ ▉▍ █▍▌▄▄▆ ▍▆ ▉▅▍▅▄▉▊▊ █▋ ▌▊█ ▅▇▇▄▇▉▉▊ ▌▅▌▅▅█ ▉▉▄▅▉ ▄█▌▆ ▌▋▄▄▊▍▆ ▉▍▌▉▆▊ ▉▄▋ ▊█▊▊▍▅▄▌ ▅▅▄█▊▆ ▉▍▆▄ █▇▆ █▍▊▉▊▌ ▆▊▅▌ ▄ ▄▇▍▊▋▆
4 Years Ago
▄▇▉▋▍▇█ ▊▉▅▍▌ █▇▋▌. ▋▉▋▊▉▅▅++
4 Years Ago
▉▄▌▉█▉▍▅▇▋ ▆▄▋ ▌▄▆ ▆▍▋▆ █▍▄▅▊▋ ▍▄▄▅ ▉▇▋▌▋.
4 Years Ago
Split up bullet components into separate files Refactor ECS RepelBullets ECS bullets have individual time scales AddTimeScale for ECS bullets ECS bullet flash color Fixed error on player death from ECS bullet hit Fixed ECS bullet flash on player hit
4 Years Ago
Desert outpost
4 Years Ago
▍▅▋▌▅▌▊▊▄▊▄▋▊ ▆▍▇▄▅ ▊▅▄▅▉ ▅▇▌▇▅ ▆▋█▉▉▌▊ ▋▋▊▆▇