248,575 Commits over 3,928 Days - 2.64cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
▌▋▋▉▄▊▋ ▊▄▊▆ ▄▊ ▍▊▊ ▉▍▉▌ ▍▄▆▋▅ ▌▍▅ ▉▋▆▆▅ ▇ ▇▄ ▍▊▅▍▌▊. ▋▆▊▆▍ ▅▄▅▉▊ ▌▉ ▉▌ ▉ ▄▇▆▋▉▄▇ ▇▄▌▇▊▊ ▊▌ ▋▉▍ ▆▇▍▄▍▌ ▋▄▇▅ ▊ ▇▊▋█▉▍ ▇▍▅▇▊▇ ▌ ▊▇▊-▉██▊▍▆ ▉▆▉▉▍▇█▄▉.
4 Years Ago
▇█▄▆▊ ▋▆▅ ▍▆▉▇▍ █▍▄▅▇ ██▌▋▄▇▄▅▄▉▆▍ ▍▍ ▋▆▍▄▅▍ ▄▇ ▅█▅ ▅▄▇▊▅ ▍▄█▆ ▅▇ ▇▉▇▊▆█▋▋ ▌▄▇▉▉▊ █▍ ▍▅▆▅▇█ ▊▍▆▋▉▌▉▆▉▊▌ █▍█▊ █▋▉▊▇▉▄ ▋▉▌ ▄▋▍▅▆▍▄ ▄▌▍██ █▍▌▅
4 Years Ago
▋▅▇ ▄▅▌ ▌▊▌▌▋▉▆ ▌▆▇▊▊█▄▋▉▌▄ ▍▉▅ ▍▄▅▉ ▋▇ ▆▊▍ ▆▆▌▋▇▅ ▉▍▉█▇▅▌ ▍▆▋█▅ ▅ ▆▆▇▅ ▊▊▍▉▋▇ ▄▅▍▆▇▅█ ▌▊▋▉▍ ▌█ ▉▆▄▄ ▄▌▋▇▆▅▇▋▍▅▅ ▄█▉▌▊▉ ▇▇▌▉ ▌▌ ▍▋█▉▆▇ ▌▉█▊▌█▌ ▉▋▍ ▌▍▊▅▆▊, ▉▆▄▅ ▆ ▍▅▌▅█▆▍ ▌▉▌▉▄ ▇▄ ▉▋█▉▄▍▅▋█ █▍▍▊▊▆ ▅▅▉ ▅▅▍ █▉▉▇▆
4 Years Ago
Remaining mountain pass area + splats + biome tweaks
4 Years Ago
4 Years Ago
Cleanup all manually created systems on stage exit
4 Years Ago
▋▍▉ ▆▇▇▄▉▇█▌▇ ▉▌█▌▄▆ ▇▉▅ ▉▆▊▉▍▋█ + ▍▌▄▊▋▅▆▋ ▍▉▅▉▆▄
4 Years Ago
▅▊▌▄ ▍▉▊▄▆▄▄▊▌▆▋ '▆▉▉▇▅▄▆▄▆█▇▌▌ ▊▄▋█▇▅▌▋▅' ▌▍ ▍▉▋▊█▍▄▊▄▇▆▋▉▋, ▅▅'▌ ▊▉▉▉ ▊▋█▅▇▊▆▊ █▄▅ ▋▊▇▊▇▊▊
4 Years Ago
▊▇▅ ▋█▊▅▉▄▊▇▌▅ ▋▄▊▅ ▍▆▋▍▄ ▌▍▇▊ ▄▅▇▆▇▅ (▍▅▉▋▇▅▌▇▋█▅ ▇█▅▆▄)
4 Years Ago
Mountain pass area
4 Years Ago
Update items
4 Years Ago
New ECS bullets are now depth sorted correctly relative to old stuff
4 Years Ago
Add LightGlue Split lightentity into a header Update LightGlue Bind LightGlue definitions Bind stubs for LightEntity, LightSpot, Ortho, Directional and Env
4 Years Ago
Keep track of soft dependencies for later ILMerge dependencies together so we only need to copy one file into HarmonyMods Move namespace-less public things into Public folder
4 Years Ago
HarmonyLoader logging improvements
4 Years Ago
▄▇▆▇ ▆▉▄▄▆▄▅▇ ▇▅▅▆▆▊▄▄▍▇, ▊█▋▅ ▄▌█▊▋▆▅ ▍▄█▉ █▊▇▇ ▉▅ ▉▋▄▌ ▍▉▆▋▍
4 Years Ago
█▄▉▄▌▊▉▉, ▄▋█▉▊▊█▊, ▌▄▄▊▌▄▉
4 Years Ago
▍▋▌▌▇ ▋▅▄▍ ▇▋▌▍
4 Years Ago
██▅▊▍▍ ▊▉▌▍ ▍▄▆▉▄▇
4 Years Ago
Test map edit
4 Years Ago
Fixed new mountain road area that the terrain splines broke
4 Years Ago
When AddCSLuaFile refuses to add a file with bad symbols, it now displays an error message Fixed lua\vgui\dcolorbutton.lua not being added to the clientside download list
4 Years Ago
merge the steam api change to pre release
4 Years Ago
Do not recreate Steam interfaces on dedicated servers every time they are accessed
4 Years Ago
Panel cleanup
4 Years Ago
Noclip drive type for cameras Added Jump and Crouch bind actions to the default drive types Got rid of the weird 40 HU 3rd person view from noclip drive type Removed incorrect arguments from render.DrawSprite calls Spawnmenu handles screen resolution changes in-game better Removed dead wiki links Loading screen fixes Fixed Lua errors when default usergroups file is missing Also cleaned up the file Fixed DListView Lua errors when sorting mixed types Fixed Lua errors with Spawnicons when Paint is overwritten Create OptionsSubAudio.res Adds volume_sfx slider Adds OnRequestFullUpdate serverside gameevent
4 Years Ago
Rendering into MotionVector buffers
4 Years Ago
Fixed using mixed types (strings and numbers for example) within a single DListView column creating Lua errors when sorting
4 Years Ago
Adjusted the message "C_PhysPropClientside::Initialize: PhysModelParseSolid failed for entity X" to include the model name
4 Years Ago
For now: MarkSurroundingBoundsDirty Add ModelEntity.EnableHitboxes Add ModelEntity.SurroundingBoundsMode Add ModelEntity.AddCollisionLayer/RemoveCollisionLayer ModelEntity default to CollisionLayer.Solid Create SurroundingBoundsType.cs Update collisionproperty.def Removed SetupPhysicsFromUnscaledModel Debug Shit Merge branch 'master' of sbox
4 Years Ago
physgun server checks
4 Years Ago
Better errors when gamemode/weapons/scripted_ents tables do not exist or are invalid types. (weps,sents errors also no longer close the game)
4 Years Ago
Implement physgun as a BaseCarriable
4 Years Ago
Disabling streaming for textures associated with the current view model.
4 Years Ago
Very basic implementation with a lot of stuff broken / missing.
4 Years Ago
slightly change lock position on tool cupboard to not clip with cupboard handle
4 Years Ago
Wooden shopfront default BP Reduced wooden shopfront cost Removed wooden shopfront from loot table
4 Years Ago
updated Tesla coil desc
4 Years Ago
merge from redirect_vending
4 Years Ago
█▆█▅█▉▆▄▆ ▆▉▊▌▊▇▆ ▅▋█▋▋█: ▊▄▇▋ ▇▍▋▇▍▍▉▇ ▊▇▊▄ █▋▍▌▇ ▌▄▌▋▉▆▄▍▅ ▉▊▋ ▄▊█▌▋▅'▆ ▆▍ ▇▉▅ █▍▄▊▄▆▊▌▍ ▄▌▄█▄▌▋▋▇ ▋█▌▊ ▊▋▆▆▋▉▊▉ ██▉ ▋▆▊▆▇ ▍▌▌ ▌▋ ▍ ▌▇▇▋▇▉█ ▊▉▄▆▌▆▇█ ▌█▄ ▅▇▊▇▉▋▋ ▅▉▇█▍▊▄▌▋ ▌▌▌▄▆▅▅ ▌▍█▉ █
4 Years Ago
Fixed building plan conflicting phrases and inconsistencies Phrases
4 Years Ago
Remove name conflict dlls
4 Years Ago
Codegen
4 Years Ago
Create citizen hitboxes Add CollisionGroup.Prop Fixed semiauto physics box size DevCamera oobb highlight rotate properly Trace is MASK_ALL by default Merge branch 'master' of sbox
4 Years Ago
Fixed key lock "floating"
4 Years Ago
more accurate shotgun trap colliders
4 Years Ago
Fixed placing deployables on auto turrets
4 Years Ago
merge from bradley_fixes_2021