193,706 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Added missing reference
7 Years Ago
full mergé from main
7 Years Ago
merge to main
7 Years Ago
unity upgrade
7 Years Ago
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7 Years Ago
Merge from char inspector
7 Years Ago
Added debug options to disable pooling (probably best to tick these before starting the game) Removed missing script from context menu
7 Years Ago
build name
7 Years Ago
[D11] Rob suggest taking the set out
7 Years Ago
[D11] [UI] Added D11_NEWHUD define for TogglePosition call on ChangePositionComponent.
7 Years Ago
[D11] [UI] Added new HUD icons for stance and backpack. Removed old textures and replaced them with a sprite sheet. Fixed potential define error in PieMenuChat.
7 Years Ago
merge from main
7 Years Ago
[D11] Server Overview/Feedback is now interactable on the in-game menu
7 Years Ago
[D11] Take out previous changes they didn't work
7 Years Ago
Updated inspector to show connected entities
7 Years Ago
Merged entity sorting
7 Years Ago
Fixed a little bug with removals, removed log spam
7 Years Ago
[D11] [UI] Adjusted transition speed and method in Main Menu frontend. Added open/close animations to Quick chat menu. Added Input bar to Quick Craft menu. Changed "Change Position" method in Quick Chat menu to match Quick Craft and Building Planner pie/radial menus.
7 Years Ago
mfm
7 Years Ago
Unit inspector items prep
7 Years Ago
[D11] Do a PCHosted build first on PS4 followed by a Package
7 Years Ago
Fixed potential issue with clearing the cache.
7 Years Ago
made weapon rack smaller, added more attachment points and rotated them so items are attached correctly
7 Years Ago
Moved code around to make use of the caching.
7 Years Ago
All items have initial pool allocation Wearables & UnitAttachments init/setup optimsations Added Interaction plan pooling
7 Years Ago
Mining interaction has skill data. Settlement Can Level Up can't be dismissed with RMB.
7 Years Ago
[D11] First pass user signin to PSN on ps4
7 Years Ago
oilrig playable whitebox
7 Years Ago
Another attempt at fixing sleepers in safe zones.
7 Years Ago
Some work on caching sorting
7 Years Ago
removed old InitConstruction log
7 Years Ago
Reset remaining item count when stopping crafting
7 Years Ago
fixed the fix for tile undertrims.
7 Years Ago
server ifdef'd some stuff I added this morning to fix server builds
7 Years Ago
disable single player panel behind multiplayer
7 Years Ago
Another human name utility optimsation
7 Years Ago
Hopefully made HumanUtility.GetName less awful
7 Years Ago
[D11] merge from main
7 Years Ago
analytics 2.0
7 Years Ago
[D11] Got to add path
7 Years Ago
Shipping containers / 3m and 6m variants
7 Years Ago
[D11] frontend/bootstrap integration WIP. Reorganise scene slightly to preserve the navigation bar when going into a map.
7 Years Ago
Added ropes to HAB simulation Increased blend steps to 12 Added HAB deflated static mesh
7 Years Ago
[D11] Apparently use OpenScene()
7 Years Ago
[D11][UI] Fix for HUD belt bar background
7 Years Ago
save the seed of our last daily challenge submission, use it to toggle new item marker on missions button.
7 Years Ago
[D11] Try this
7 Years Ago
Added mission highlight marker to missions button, visible when you have active missions.
7 Years Ago
update rowboat lod0
7 Years Ago
[D11][UI] Water catcher, item filter and information panel fixes