249,019 Commits over 3,959 Days - 2.62cph!

4 Years Ago
Scene + anim backups
4 Years Ago
Fixed valid placement angle and added missing GroundWatch to telephone
4 Years Ago
Remove bone position rewriting because we snapshot the default pose correctly now
4 Years Ago
Add dead zone extent parameter
4 Years Ago
merge from weather2
4 Years Ago
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4 Years Ago
merge from weather2
4 Years Ago
weather.report now includes the exact parameters that are currently being applied to the sky dome
4 Years Ago
Compile fix
4 Years Ago
network++
4 Years Ago
Allow the inspector to edit things without hitting the cache
4 Years Ago
Fixed bake error
4 Years Ago
Snow pile pivot fix
4 Years Ago
Scene backup. Added snow variant of the coal piles.
4 Years Ago
Added GetTimeoutInfo() - returns bool IsTimingOut, float GetTimeSinceLastReceived
4 Years Ago
Allow weather.load while playing back demos
4 Years Ago
ResourceSystem notes
4 Years Ago
Send replicated convar initial state when starting a demo
4 Years Ago
Can now override shader flags for sprite materials
4 Years Ago
Delete test resources
4 Years Ago
Disable LOD0 completely when at a decent distance
4 Years Ago
ENT:HandleAnimEvent can now return true to suppress the default action
4 Years Ago
description/name + layout tweak protobuf
4 Years Ago
merge from Stables_Monuments
4 Years Ago
Decor version of the mixing table Stables Lighting Prefabs Various LOD distances tweaks Stables shops dressing pass and lighting pass
4 Years Ago
Attacked event no longer gets triggered by own entity
4 Years Ago
InRange event.
4 Years Ago
Workcart update Combined materials, reduced material count by 2.
4 Years Ago
Store owner entity in memory slot 5.
4 Years Ago
Attacked event now uses input memory slot instead of assuming self.
4 Years Ago
Merge from voiceprops
4 Years Ago
regen protobuf after merge
4 Years Ago
merge from main
4 Years Ago
merge from Halloween_2020_Patch
4 Years Ago
Attacking Scarecrow NPCs no longer flag the player as hostile
4 Years Ago
picking 55459 55460
4 Years Ago
merge from redirect_research
4 Years Ago
AppVerif toggle bat files
4 Years Ago
Fixed crash on exit (uienginesource2 was trying to delete the filesystem, but we'd replaced it with our own - which is a pointer to a static)
4 Years Ago
Resource System notes
4 Years Ago
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4 Years Ago
Have the train detect the track section it's on
4 Years Ago
Train track collator now working correctly with any track orientation
4 Years Ago
Backup
4 Years Ago
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4 Years Ago
New CollateTrainTracks script can run at world gen time to collate all train track segments in the scene into complete tracks. Still WIP as it's missing handling for rotated track pieces
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed not being able to research items with redirects When researching a redirected item a blueprint for the base item will be produced (eg. researching a spacesuit will produce a hazmat blueprint)