240,145 Commits over 3,837 Days - 2.61cph!

4 Years Ago
[D11] Maintenance mode - updating the localization keys.
4 Years Ago
paired servers conditional message
4 Years Ago
[D11] Cloths optimisation. Micro optimisations + removal of brute force build
4 Years Ago
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4 Years Ago
page headers across screens, base theme style
4 Years Ago
[D11][UI][#3937] Fix hang when opening gambling wheel
4 Years Ago
[D11] [UI] Fixed secondary option not being translated correctly for building blocks when holding the hammer (Rotate option).
4 Years Ago
[D11][#3949] Can no longer light the torch whilst attacking with it. (Updated)
4 Years Ago
transparent headers on servers settings blogview header spacing
4 Years Ago
Adding styles to paired servers view
4 Years Ago
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4 Years Ago
[D11][#1002] [Thomas Edgar] Fix for chickens falling through floor
4 Years Ago
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4 Years Ago
[D11] Craggy test - [litenetlib editor only] - part strip isRunningLocalServer [WIP]
4 Years Ago
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4 Years Ago
Merge from farming2
4 Years Ago
Scene2Prefab compound
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Vehicle storage container handling work. Expand IItemContainerEntity interface.
4 Years Ago
fixed deploy waterbucket 1st anim frame
4 Years Ago
More efficient position check
4 Years Ago
tweak waterbucket material
4 Years Ago
Change update to FixedUpdate
4 Years Ago
Break vehicle tanker IO connections if the vehicle moves
4 Years Ago
fix waterbucket worldmodel orientation, tweak to reduce clipping
4 Years Ago
IOEntity liquid basics for fuel tanker module. Still need to handle movement.
4 Years Ago
fix normal on front bumper
4 Years Ago
More static water catcher fixes, fixed version in compound prefab
4 Years Ago
more laser forms
4 Years Ago
Fixed static water catcher not using correct loot panel
4 Years Ago
Tidy up supported passes on terrain shader a bit more
4 Years Ago
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4 Years Ago
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4 Years Ago
Default the history server list to sort by last played (descending)
4 Years Ago
tweak engine module collision
4 Years Ago
Rename ContainerIOEntity Menu_Occpued to Menu_Occupied. Rename StorageContainer Menu_Occpued to Menu_Occupied.
4 Years Ago
Merge from farming2
4 Years Ago
Ignore gravity check for connection exiting a powered pump Fixed a case when autofilling liquids would do an incorrect height check
4 Years Ago
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4 Years Ago
Merge from Main->Vehicles
4 Years Ago
Enabled forward pass on Terrain, Foliage and FoliageBillboard shaders
4 Years Ago
Replaced LightLOD on fireflies
4 Years Ago
Hide the jump to player button when the map is already following the player
4 Years Ago
Merge from main
4 Years Ago
Untoggled shadows in firefly prefab
4 Years Ago
Changed shadow cascade settings to default main
4 Years Ago
Engine item refresh