240,210 Commits over 3,837 Days - 2.61cph!

5 Years Ago
new popcorn start sfx increased claw core hp Merge branch 'master' of SpaceUsurperUnity invasion curse gives blink Merge branch 'master' of SpaceUsurperUnity new sfx for invasion/orb laserLines polished sweep effects a bit
5 Years Ago
armored module condition/ collider
5 Years Ago
compile fix
5 Years Ago
no IsOnRoad check when handling skid sounds for now
5 Years Ago
update tire surface sounds add some surface specific skid sounds
5 Years Ago
merge from main
5 Years Ago
More env tuning
5 Years Ago
Include our default args in UnityArgs so they can be overwritten
5 Years Ago
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Sun value fix & more
5 Years Ago
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Added script to generate listings docx file
5 Years Ago
Renamed sun color to sun color temperature (kelvin) over time Added sun intensity (lux) over time control
5 Years Ago
fixed some condition and missing physics material on modules
5 Years Ago
Change drag'n'drop copy string to not conflict with copy to clipboard string
5 Years Ago
Updated language files
5 Years Ago
Updated language files Fixed Snarks not attacking sometimes Read only drag'n'drop stuff You can only copy from readonly drag'n'drop panels. Used for Weapons/NPCs/Entities tabs in the spawnmenu to prevent ability to delete icons and have to resort to restarting the map to get them back
5 Years Ago
Translated drag'n'drop rightclick drag dropdown menu You can no longer modify unmodifiable Spawnmenu tabs (NPCs, Weapons, etc), you can still copy from them to your spawnlists as usual Fixed HL1 snarks not attacking anything when spawned from spawnmenu on flat surfaces
5 Years Ago
[D11] UI Tweaks n changes
5 Years Ago
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Oasis, Range, Hapis - latest terrain build
5 Years Ago
Don't allocate save buffer until needed (saves 32MB script memory on client)
5 Years Ago
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5 Years Ago
[D11][UI][#3792] Added connecting popup to login to rustworks option
5 Years Ago
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5 Years Ago
Env parameters & sky stuff WIP
5 Years Ago
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[D11] Define fix
5 Years Ago
[D11] [UI] Fixed translation issues in dropped world items. Added beta build product icon and logic to change it depending on the build defines.
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
[D11][UI][#3795] After viewing Settings from the Pause Menu, the main game is not dimmed
5 Years Ago
DisableUnityLog fix
5 Years Ago
Compile fix
5 Years Ago
Compile fix
5 Years Ago
Added DisableUnityLog and DisablePlasticLog toggles
5 Years Ago
[D11] Z-fighting fixes at Bandit Camp
5 Years Ago
[D11][UI][#3765] Fixed previously played server list not saving
5 Years Ago
Add genetics display to consumables information panel. Show if data available.
5 Years Ago
[D11] [UI] Fixed credits screen missing translations. Substring offset to account for the new line tag when reading UTF-8 format text.
5 Years Ago
High-frequency water animation
5 Years Ago
Stochastic sampling
5 Years Ago
Ocean shader temp
5 Years Ago
Lower basesky ocean level
5 Years Ago
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