248,619 Commits over 3,928 Days - 2.64cph!

4 Years Ago
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4 Years Ago
Fixed HLMV not being able to open VPK folders ( and potentially other places not detecting VPK folders )
4 Years Ago
Update localizations
4 Years Ago
Show vending machine icons above the player icons Initial storage monitor implementation Some storage monitor styling fixes Don't red box in dev mode when we don't need to Dropdown selector Add a hint message explaining how to edit/delete devices, add a button to remove all 'no response' devices Automatically refresh the server time so it doesn't stay out of sync (if it goes out of sync) SafeAreaView on Edit Entity for iOS IconPicker SafeArea iOS Reduce type size on devices Storage monitor spacing Device hint text Redesign devices screen Device clear button Haptic feedback on devices Shop style tweaks Fix haptics triggering without onPress triggering Add a setting to disable haptic feedback Hapic ServerItem Chatinput style Settings Footer style Consistent action labels IconPicker selected styling active opacity Devicewrapper Newstype tag colours Settings menu redesign Server List style tweaks Storage background style Update background assets Merge branch 'master' of rust_companion_react update asset_native Don't send 403 errors to sentry, connect the staging release channel to the staging server Update items, run npx expo-optimize Update translations Update localizations
4 Years Ago
Merge from main
4 Years Ago
Merge from storagemonitor
4 Years Ago
Compile fix
4 Years Ago
Merge from main
4 Years Ago
Codegen (IOEntity.Server_RequestData now has CallsPerSecond check?)
4 Years Ago
▇▄▇▉▋▄▉ ▆▅▊▇▋▍▌▅▄▄ ▅▄▋▍▇▄▌ ▉▄▊▇█ ▋▄█▊█▆▄ ▍▆▆▊▄▄▊▌▌▅▄▋▄▌▆▉▇▋▅▄▍▉ ▄▋▇ ▅▌█▉▌▅▉▉▄▄▋▌ ▇▋▌▊▆▍▇ / ▍▍▆▉██▄▌▇ ▆▄█▆█▇▍ ▆▅▆▍▄▉ ▅▄▌ (▉▊▄▄▆▇ ▋▉▊▌█▌▆▄ ▄▋ ▆▆▇▍▊██ ▄▌▊▉▍▍▇ ▇▋▆▋▌▌)
4 Years Ago
Run S2P on relevant monuments
4 Years Ago
Panorama: always layout based on layout variables passed, ignore the parent size Grid sizing fixes Renamed LayoutTraverse to Layout Added Button.Click Property Section PanoramaTest fixes Added IconPanel Some panel Props Panel isn't deleted in finalizer Update standard.less Grid: Set Spacing to -1 for automatic spacing icon Font PropertySection open/close Update BaseAccess.txt
4 Years Ago
Monument scene updates
4 Years Ago
Tools
4 Years Ago
prefab updates
4 Years Ago
merge from main
4 Years Ago
backup
4 Years Ago
▅▋▋▌▅▄▍ ▆▆▊█ ██▋▉▄ ▊▅▌▊▌▇ ▋▄ ▋▌▌█▅▆.▅▇▇▆█▋▇ ▌▌▅▍▌▄▍ ▊▅ ▇▊ ▇▋▇▍▉ ▅▉▌▍▋▄.▇▆█.▄▍▉▄▅▆▆▌▊ (▌.▆. ▋▋▄▆▋▇▊▉▅, ▅█▍▅▋▆▋)
4 Years Ago
Merge from main
4 Years Ago
Tools
4 Years Ago
Prefab updates
4 Years Ago
paddle vm animator blendtree updates
4 Years Ago
tweaked Kayak LODing distance
4 Years Ago
Hooked up axis parameters
4 Years Ago
Fixed non string properties updating every tick Fixed crash when hotloading panels Fixed some console labels changing Grid properties call InvalidateSizeAndPosition Added PropertySheet/PropertyField GridTest uses PropertySheet PropertySheet styles Fixed panels not getting collected
4 Years Ago
vm paddle animator blendtree test
4 Years Ago
Reduced paddle crafting time No longer find healing tea in food boxes
4 Years Ago
Reduced Paddle melee damage
4 Years Ago
██▄ ▉▆█▄▋▌ ▊▇▍▌▍▌▅▄ ▇▉██▊ ▌▅▋ ▌▇▊▅ █▄█▍▍▊▆▆ ▇▍▍█▋ ▋▋▌ █▊█▆▇▄▍▉▌▇▋/▊▍▌█▅▇▉█▉ ▌▍▍▇▊ ▍▋▇ ▊▍▊▌▅▇ ▆▅▌▇▌▇▄▌ ▅▊▌▊▇▉▉▌ ▄▆ ▇▅▍▉▊▅_▊█▇▊▍ ▍▊▍ █▉▉▆▆▍▋▅ ▉▍▌▇█▍▉▆▌▌▌ (█▉▄▇▋ █▋▋█▍█_▍▅▍▍▅_▋▍▇ ▉▄ █▆▉▍ ▊▇ ▊▊▌▅▌▄▄▆▇) █▅▌▋█▆▇ ▅▅▄ ▊▇▉ ▋▌▆█▆▋.▍▆██▄▅.▄▄▉▋▉▌▅/▋▉▋▉▄▉.▄▌▅▄.█▍▄▄▄▌▄ ▌▇▌▆ ▇▄▍▋ ▋▊▇ ▅▋▇▉▅▉▊▄▄▆▆ ▍▅▍▋▆▍█▄ ▄▄▆▉▍.▆▄▍█ █▋▋▆ ▍▋▊ █▋▍▌▉█ ▄▌▋▊▇ ▊▆ ▉▌▄▇▋▉▇ ▍▅█▇▄▉▆ ▉▆█▍▄ █▇▇█ ▄▊▉▊▍ █▌▆▌ █▊▌▉ ▋█▉ ▇▇▋▆▆▊ ▋▍▆▉ ▉▆▋ ▇▅▍▆█▄▊▆ ▍█▉▇ ▆█▊▍ ▇▍▉ ▍▇▊
4 Years Ago
vm paddle anim updates, added ironsight & camera shake to throw
4 Years Ago
▇▌▊▅▇▋.▅▋▉▌▌▇▉ ▍█▍▅▄▉▊ ▅▅▉█▉▉▊ ▇▊▌▇▍▅▍▍▅▉▍▊▋ ▍▆▊█▋▊▍█ ▄▄▌▄ ▅█▍▆▇ ▆▉▌ ▄▋▅▋▉▍ ▅▊▍▆▇▆█▋▋▍ ▉▄▋▌▉▅▇▉▍, ▆▌▋▍▋▋▇ ▇▌▋▅▅▌▍▌ ▉▇█▋▋▊▊▇ ▋▍▋▇▉▋▆▌▇ ▉▌▇▅█▊▆▉ ▍▌▊▄▉▌▊ ▅▌▇▆ ▋▉▋▇▉█▍ "▄▍█▌▉ ▉▌▌▉▍▉▋▄▋▅" ▆▋ ▋▍ ▇▆▅ ▄▅▊█▍▅▌▋▉▋ ▊▉▊▆▄▄ ▆▄ ▆▋ ▆▋▊▅▆▉▉▇ ▍▉▉▄▋▌▍
4 Years Ago
Merge from heli_global_toggle
4 Years Ago
Merge from canoe
4 Years Ago
▌▄▊ █▍▄▋▆ ▆▋▊▄█▇ ▇▄▍▆█
4 Years Ago
wrapping up the boat shop emblem prefab LOD setup
4 Years Ago
▋█▆▄▄ ▇▌▆▍ ▄▅█▄
4 Years Ago
Fixed third person paddle anims not working when using the mouse input
4 Years Ago
Added pickup support for water purifier (requires hammer, building privilege and both water barrels to be empty)
4 Years Ago
Merge from demo_filestorage (signs should now appear in demos)
4 Years Ago
Clear file system cache in ClientCleanup instead of DoClientConnected
4 Years Ago
Merge from Main -> DestroyableRoadsigns
4 Years Ago
Fix cockpit module glass not showing its damage effect
4 Years Ago
PxcEffectFlashLineSequence flash lines can be disconnected flash line sequence flipX/flipY storm line sequence Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles invasion easymode folders
4 Years Ago
Adjust drive force rolloff
4 Years Ago
Merge from canoe
4 Years Ago
Code review: Switch screenshot render texture to use GetTemporary/ReleaseTemporary
4 Years Ago
Tweaked physics forces applied when paddling backwards Added a lerp to the animation transitions for paddling to make things look a bit less sharp when transitioning from paddling to idle
4 Years Ago
Disabled some kayak looping audio
4 Years Ago
Tweak paddle description
4 Years Ago
Added passthrough output to door controller. Tweaked IO socket positions.