240,182 Commits over 3,837 Days - 2.61cph!
storm curse is form1 attack now
storm gunner and speech sfx changes
storm arc sfx and shoot effect
storm noGunsLeft0 attacks
Merge branch 'master' of SpaceUsurperUnity
Updated listings generator
Updated .gitignore
Fixed hints not disappearing correctly
Fixed issues with collider and particle conditionals
▋▄█ ▌▉▆▇▄▇█ ▇▅▊▌▅ ▋▊▇▍ ▅▋ ▆▉▊ ▅▌▆ █▉▋▊▋▍▌▆▇▍ ▍▅▇▅█▍
Decreased max planar reflection size to 1024 (saved some memory)
Increased sky reflection size to 512 (for celestial body baking)
Moved sun light specular highlight to sky reflection (same as main)
Increased ocean material smoothness
▊▍▊▍▋ ▋▉▄▌▍ █▄▌▋▇▆ ▍▌▌▊▆▆
▅▊▍▋ ▆▌▄▉▊▉▊▆
▅▆▊▊▉▆▌ ▆▄
▄▋▍ ▊▉▍▇▅▋▋ █▍ ▋█▅ ▌▉▆ █▇▄▅▌▉▆
▆█▄▉ ▇▊▅▅▉▄▍ ▄▅▊▍
▋█▍▌ ▆▇█▋
Fixed sun intensity over time default values
Added space rotation
▄▄▊▇ ▇▄▅▉█▌ ▆▊▌▆▆ █▊▍▋█▌▉▇▆
▉▋▍▅▍ ▆▋▄▇██▍ ▅▊ ▉ ▋▆▇▋▄▊ ▇▆▌▇, ▊▇█▇▇▊ ▊▋▊ █▍▇▉▋▋▄▆▇ ▉▍▉▅ █ ▋▆▍▇▍▉ ▍▆▉▄▋▆
▄█▆▍ █▇▆ ▉▆▅▋▅█▅ ▌▅▌ ▋▋ ▊▉▄▄ ▉▆▄█ ▌▄▉▆▇▇▊▄ ▍▉▌▉▆▆▍ (▌██▊.▌█▊▄▌▌▆▇▋▍█▊▊)
Fix a few issues with PlayerState and MruDictionary
2019.3.3f1 ProjectVersion.txt
Added a health InfoBar to plant UI, to make it more obvious when plants are dying.
Plastic log files no longer have identical names on different platforms
Removed -silent-crashes from UnityArgs since it is already set in Unity.groovy
new popcorn start sfx
increased claw core hp
Merge branch 'master' of SpaceUsurperUnity
invasion curse gives blink
Merge branch 'master' of SpaceUsurperUnity
new sfx for invasion/orb laserLines
polished sweep effects a bit
armored module condition/ collider
no IsOnRoad check when handling skid sounds for now
update tire surface sounds
add some surface specific skid sounds
Include our default args in UnityArgs so they can be overwritten
Added script to generate listings docx file
Renamed sun color to sun color temperature (kelvin) over time
Added sun intensity (lux) over time control
fixed some condition and missing physics material on modules
Change drag'n'drop copy string to not conflict with copy to clipboard string
Updated language files
Fixed Snarks not attacking sometimes
Read only drag'n'drop stuff
You can only copy from readonly drag'n'drop panels. Used for Weapons/NPCs/Entities tabs in the spawnmenu to prevent ability to delete icons and have to resort to restarting the map to get them back
Translated drag'n'drop rightclick drag dropdown menu
You can no longer modify unmodifiable Spawnmenu tabs (NPCs, Weapons, etc), you can still copy from them to your spawnlists as usual
Fixed HL1 snarks not attacking anything when spawned from spawnmenu on flat surfaces
[D11] UI Tweaks n changes
▇▄▌▅▄▇▍▉ ▆▇▅▅█, ▉█ ▅█▍▌▆▇ ▆▊▇▅█▍.
Oasis, Range, Hapis - latest terrain build
Don't allocate save buffer until needed (saves 32MB script memory on client)
[D11][UI][#3792] Added connecting popup to login to rustworks option