248,632 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Entity List Entity Selection Library Tabs
4 Years Ago
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4 Years Ago
cherrypick language files
4 Years Ago
updated language files
4 Years Ago
Added localized badge
4 Years Ago
Added some utilities to find prefabs etc. with animator components.
4 Years Ago
Moved GetBestRoamPosition from HumanNPC to AIInformationZone, optimised the loop checks.
4 Years Ago
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4 Years Ago
Reverting ConnectionState.None handling to previous behaviour (for the callbacks)
4 Years Ago
TestSocketInterface fix
4 Years Ago
Steam SDK 1.49 .h Steam SDK 1.49 libraries Delete ISteamTV (seems to be removed from the SDK now) Add missing BroadcastUploadStart_t and BroadcastUploadStop_t callbacks Generate for new SDK Added SteamApps.IsTimedTrial Added SteamFriends.OnOverlayBrowserProtocol Added SteamFriends.RegisterProtocolInOverlayBrowser UnitTest DLL fixes
4 Years Ago
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4 Years Ago
Handle ConnectionState.None similar to the examples Removed SocketManager.Connecting and SocketManager.Connected lists (can be tracked in ISocketManager if needed) Don't try to remove the connection poll group in OnDisconnected (causes assert spam)
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Fixed searchlight LOD distances
4 Years Ago
Merge from gib_pool (scale fixes)
4 Years Ago
Assigned overrides for Instruments and Summer DLC deployables
4 Years Ago
Add overrides to water catchers, vending machine, campfire water purifier, wooden box
4 Years Ago
Assigned overrides for: Sign Varieties Repair Bench Research Table Searchlight Shelves Spinner Wheel Workbench (all versions) Tool Cupboard
4 Years Ago
Added the new Focus Local Player option as a button in the Rust Editor window
4 Years Ago
misc easy mode Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
Initial work on making road signs into destroyable entities
4 Years Ago
Gibs now look up their material on the root object if sourceMaterial is assigned (fixes skinned items not getting skin applied to gibs)
4 Years Ago
Increased road sign culling distance from 50m to 75m. Aiming to reduce pop-in right before a car or heli crashes into one.
4 Years Ago
Set default Quality setting back to six (was zero)
4 Years Ago
Merge from gib_pool
4 Years Ago
Apply scale override to mesh override positions so gibs aren't spawned at the correct scale but at unscaled positions
4 Years Ago
Added overrides and disabled gib mesh r/w for: Smart Alarm Smart Switch Medium rechargeable battery Large rechargeable battery Powered Water Purifier Pressure Pad Electric heater Fluid Combiner Fluid Splitter Fluid Switch RF Broadcaster RF Receiver Small Generator Igniter Sprinkler Tesla Coil Water Pump
4 Years Ago
Merge from main
4 Years Ago
Typo fix
4 Years Ago
Gib rotation tweak Fixed powered water purifier gibs rotated incorrectly
4 Years Ago
Remove IsPlayingDemo early exit on photo frames, since they can work with demos now
4 Years Ago
Very minor cleanup
4 Years Ago
Speculative NRE fix in DestroyGib
4 Years Ago
SFX updates and some new (currently unused) beep sfx
4 Years Ago
Fix benchmark NRE in ForceUnderwear Add AuthResponse.InvalidAuthSession for better kick reasons
4 Years Ago
WIP updating to expo-notifications
4 Years Ago
Merge from flare_optimizations
4 Years Ago
Potential fix for NRE
4 Years Ago
Merge from main
4 Years Ago
Column layout Cleaning up
4 Years Ago
csgo icons from PR
4 Years Ago
Sphere tank & supermarket + s2p S2P'd big sewers again just in case
4 Years Ago
Fixed an issue with skin loading occasionally causing large spikes.
4 Years Ago
Fix broken queryport option Fix possible NRE in SteamInventory
4 Years Ago
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4 Years Ago
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4 Years Ago
ConnectionManager.Close takes the same optional parameters as Connection.Close ISocketManager.OnDisconnected is in charge of calling Connection.Close so custom parameters can be used
4 Years Ago
Merge from main