248,622 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Update items, run npx expo-optimize
4 Years Ago
No-hud screenshots now also take screenshots from any ScreenshotCameras in the scene. Moved the post-FX parts of MainCamera into a new "RustCamera" base class, so ScreenshotCamera can share it.
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Use language string for None weapon for the NPC right click weapon selection
4 Years Ago
Fix for duplicate OnDisconnected callbacks when ConnectionState.ClosedByPeer or ConnectionState.ProblemDetectedLocally were followed by ConnectionState.None
4 Years Ago
Tools
4 Years Ago
AnimatorLOD components
4 Years Ago
Tools update
4 Years Ago
More AnimatorLOD components added, removed some useless Animator components
4 Years Ago
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4 Years Ago
added surfboard shop signs to scenes
4 Years Ago
Added AnimatorLOD to a bunch of prefabs
4 Years Ago
Optimized boat shop emblem prefab Added LODs/Colliders and prefabs to the large walkway set Updated prefab links in fishing village scenes
4 Years Ago
Icon Font Property sheet
4 Years Ago
lowered surfboard_sign so pivot is on hanging part
4 Years Ago
Helicopters now disable global broadcast when turned off
4 Years Ago
Use gib overrides on kayak
4 Years Ago
Merge from main
4 Years Ago
Remove Screenshot Camera prefab
4 Years Ago
Revert previous commit, trying a different system
4 Years Ago
Screenshot cam initial work
4 Years Ago
Added effects.clearallgibs command to immediately clear all active gibs
4 Years Ago
some hunter tweaks Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles merge merge meta files
4 Years Ago
Moved searchlight IO points to middle of its base
4 Years Ago
More rotation tweaks
4 Years Ago
Merge from main
4 Years Ago
Overrides for: Barricade varieties Barbecue CCTV Computer Station Composter Ceiling Light Chair
4 Years Ago
Fixed some serialised fields getting compiled out on the gib prefab
4 Years Ago
Allow read+write on color picker textures (and skip them in the import analyzer)
4 Years Ago
Fixed NRE when disconnecting from a server while gibs are waiting to be destroyed
4 Years Ago
Fix more possible NREs in ForceUnderwear
4 Years Ago
surfboard static prop and sign with material variations
4 Years Ago
Warehouse + S2P
4 Years Ago
Implemented override directories Override directory finishing touches Example override directory
4 Years Ago
Fixed HL2 credits not working
4 Years Ago
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4 Years Ago
Fixed nextbots not respecting EF_NOSHADOW
4 Years Ago
Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. + S2P.
4 Years Ago
Entity List Entity Selection Library Tabs
4 Years Ago
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4 Years Ago
cherrypick language files
4 Years Ago
updated language files
4 Years Ago
Added localized badge
4 Years Ago
Added some utilities to find prefabs etc. with animator components.
4 Years Ago
Moved GetBestRoamPosition from HumanNPC to AIInformationZone, optimised the loop checks.
4 Years Ago
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4 Years Ago
Reverting ConnectionState.None handling to previous behaviour (for the callbacks)
4 Years Ago
TestSocketInterface fix