192,596 Commits over 4,049 Days - 1.98cph!

7 Years Ago
Stick harvesting now has same goal momentum as stone harvesting. Stick harvesting has wood gathering job.
7 Years Ago
Cleaned up entity view fog management
7 Years Ago
don't use prehistoric vpk.exe
7 Years Ago
Cleanup
7 Years Ago
.
7 Years Ago
Fixed ProvidesRequiredItem not using its modes properly and just relying on a messy if else check against blackboard contents.
7 Years Ago
...
7 Years Ago
preview = 0
7 Years Ago
build error fix
7 Years Ago
null check all the things
7 Years Ago
steamworks scripts
7 Years Ago
Prefab fix
7 Years Ago
Non-player controlled settlements set their initial level in OnCreate
7 Years Ago
Fixed settlement info widget exp slider NRE
7 Years Ago
NRE fix for the AI Settlement not having a level
7 Years Ago
Cleanup
7 Years Ago
Settlement NRE fixes
7 Years Ago
Fixed CraftingOrderElement assign NRE Fixed settlement level activity being created before settlement name assignment after creation Added stack count display to Unit inventory tab
7 Years Ago
more + merge
7 Years Ago
Scoreboard branch merge into Main
7 Years Ago
made human male fabric clothes look better
7 Years Ago
Fixing a general bug with ready player selections
7 Years Ago
Better performance, scoreboard reuses entry instances
7 Years Ago
Ignore file
7 Years Ago
Don't need these csproj files in source control
7 Years Ago
Destroying scoreboard stuff better between refreshes
7 Years Ago
Sending scoreboard data from server
7 Years Ago
ocean pathfinding/coastline path generation wip
7 Years Ago
Added UI.StatBar component (must be children of the unit inspector, currently) UnitStatsTab only shows aquired (>0) skills, attributes set up in editor
7 Years Ago
[d11] some tidying of previous commit, experimenting with Unity NetworkLater. Can be enabled one line 184 of Bootstrap.cs
7 Years Ago
WIP attempt to move to Unity's NetworkTransport LLAPI instead of Raknet. This will save us from having to update Raknet for console support (Xbox One support is out of date, Switch support is non existent). There are some differences between the libraries so this is experimental at the moment. Need to finish of QOS bindings, and a lot of it has ended up identical to the Raknet assembly so further refactoring might be worthwhile.
7 Years Ago
fixing crowd material tweak avatar controller animation exit time
7 Years Ago
art
7 Years Ago
fabric chest and leg items wip (assets are there but look bad)
7 Years Ago
tweak avatar anim controller
7 Years Ago
adding face animation , update anim controller, linked to emote script update platform glow
7 Years Ago
Improvements to berry gathering AI. Fixed an issue in which items in containers weren't getting properly handled when selecting all items to deposit to a stockpile.
7 Years Ago
Tone tweaks.
7 Years Ago
Color variants.
7 Years Ago
Icon files.
7 Years Ago
Fixed people being able to take crafting orders they don't have the role for. Fixed dead people being able to have needs.
7 Years Ago
Fixed a rare crash with npc_combie_s trying to shoot a gun they don't have Added a potential fix for AI pathfinding crash
7 Years Ago
merge
7 Years Ago
Cleanup and error fixes
7 Years Ago
fix for activity notifications showing the same activity for the same unit more than once
7 Years Ago
Converted the rest
7 Years Ago
Fixed people dropping stuff they just crafted just to pick it up again because they want it
7 Years Ago
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7 Years Ago
Seat