248,634 Commits over 3,928 Days - 2.64cph!

4 Years Ago
ConnectionManager.Close takes the same optional parameters as Connection.Close ISocketManager.OnDisconnected is in charge of calling Connection.Close so custom parameters can be used
4 Years Ago
Merge from main
4 Years Ago
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
4 Years Ago
merge from main
4 Years Ago
Heat source NRE on load fix
4 Years Ago
Merge from gib_pool_merge
4 Years Ago
Merge from Main ->demo_filestorage
4 Years Ago
Dispose StreamReader
4 Years Ago
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4 Years Ago
Fixed UIBuffsIcon inspector vars being under an #if CLIENT (cuases NRE when switching to SERVER and back to CLIENT)
4 Years Ago
Merge from main
4 Years Ago
Fix some more inaccurate readouts for IO entities
4 Years Ago
Merge from gib_pool_merge
4 Years Ago
Merge from gib_pool
4 Years Ago
Subtract 53800 (reverting gib_pool subtraction)
4 Years Ago
More car gib tweaks
4 Years Ago
Cleanup
4 Years Ago
Quad rendering rewrite Quad shader tweaks Extra profiling for Switch Enable CPU boost when loading on switch Clean up asset bundle manifests before generating Disable anti aliasing on Switch by default Merge tag 'before-upgrade' into asset-bundles Ensured some post-processing effects are disabled Fixed warning related to Stage_Song Added stage json override prefixes support Example override suffix
4 Years Ago
WIP fixing the wire tool's measurement values
4 Years Ago
Updated studio backdrop materials to no longer render AO (excluding grey version)
4 Years Ago
Enabled newtonsoft
4 Years Ago
Update things that got reverted somehow
4 Years Ago
Merge from main
4 Years Ago
Merge platform changes from experimental branch
4 Years Ago
Don't send 403 errors to sentry, connect the staging release channel to the staging server
4 Years Ago
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4 Years Ago
TTT: Fix broken radio/drop animations (#1710) * Fix out-of-date/missing ACT references in the gesture system Apparently some of the values in this table no longer exist in the code (or maybe never did?) Since the loop that goes over this table is now an ipair (#82e842850024fa15f6ce2e20916da8b0bb2a11e4), invalid values in the table broke the loop early. This in turn broke things like radio gestures (Yes, anyone still alive, etc) because their gesture runner was never created. * Update ACT values for weapon/ammo dropping The existing values don't exist, so no animation was playing. This fixes it.
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Fix server list exception when a server is favorited
4 Years Ago
Prevent RefreshConditionals being called before the vehicle the module is on has finished spawning
4 Years Ago
new csgo map icons
4 Years Ago
merge from pre release
4 Years Ago
merge from pre release
4 Years Ago
cherry pick some changes: the 2 constraint crash fixes, nextbot perf, dtooltip perf,, presets for weld/camera, wheel direction fix, rpg wep fix, server browser IP selectable, pvs fix fix, supergravgun changes, playermodel copy, font no crash
4 Years Ago
Disable DTooltip skin inheritance for now, it can cause performance issues
4 Years Ago
Added rightclick menu for player model selector icons to copy model path of the player model
4 Years Ago
Fixed missing dlls in generated addon csproj
4 Years Ago
Moved Sandbox.Projects into ProjectGen (we'll call the exe from game to generate new csproj etc) Finish consolidation Interop cleanup
4 Years Ago
Simplified SetDucked
4 Years Ago
Compile fix