192,670 Commits over 4,049 Days - 1.98cph!

7 Years Ago
Wooden chairs prefabs/LOD/col
7 Years Ago
Fixed empty text in research window
7 Years Ago
fog tweaks
7 Years Ago
tweaks
7 Years Ago
swamps sulfur spawners, new fog script added to scenes
7 Years Ago
Unit frame role icon colors
7 Years Ago
Research station empty text, hide content frame when nothing is selected or available Building status overlay UI shows research when active
7 Years Ago
Fixed conversation UI not updating position while still animating out
7 Years Ago
Removed MoodDrainFromNeed simulator, update manipulator values in Need.Tick Added source string to need stat manipulators
7 Years Ago
UI value element binding, content refresh Fixed tooltips on unit stats in the inspector disappearing
7 Years Ago
Added dead log spawners to swamps for wood
7 Years Ago
swamp hero trees final models/colliders/prefab setup + billboards
7 Years Ago
updated reeds billboards
7 Years Ago
Swamps progress backup
7 Years Ago
Swamps progress backup
7 Years Ago
Changed fog volume renderer default mode to exp; updated main camera prefab
7 Years Ago
Manifest update
7 Years Ago
Bandit town painted building topology
7 Years Ago
Bandit town progress
7 Years Ago
Swamps progress backup
7 Years Ago
Fixed UnitFrame stat bars being wrong, the stupid cunts Reduced or removed harvesting times on stone, grass, sticks
7 Years Ago
grazing area no longer has a view
7 Years Ago
Campfire addon tweaks
7 Years Ago
Added StringEx.ToArticle with returns nouns with correct articles (a/an) Fixed Unit Needs not being gated by settlement level (if a level if specified in the Need definition the Unit must belong to settlement of that level or above for the Need to trigger)
7 Years Ago
Bandit town fog color
7 Years Ago
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7 Years Ago
latest
7 Years Ago
Fuck this, going home
7 Years Ago
Changed fog volume color to color over day time gradient
7 Years Ago
Dispensers can make their parent entity non-interactable when depleted Disabled people leaving the tribe pending improvements Fixed bad activity text assignment (notification was displaying full help text) Fixed settlement level up not working when instant build cheat is on
7 Years Ago
fixed customisation menu display
7 Years Ago
disabled auto regen on stick piles
7 Years Ago
fixed customisation menu scrollbars tweaked cat hat
7 Years Ago
fix minor breakage of original code with D11_CONSOLE_PORT shenanigans
7 Years Ago
Various chip stacks
7 Years Ago
Fixed activity not getting proper tooltip/help text
7 Years Ago
big hut for campfire (not tested)
7 Years Ago
Swamps progress backup
7 Years Ago
Update from main branch, to 27668.
7 Years Ago
Disabled unit target icon indicator, added highlighting
7 Years Ago
Cleanup
7 Years Ago
logging
7 Years Ago
NRE
7 Years Ago
...
7 Years Ago
UI Save
7 Years Ago
NRE
7 Years Ago
Settlement level up activity, state checks
7 Years Ago
Added monument navmesh and npc spawner prefab to Bandit Town.
7 Years Ago
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7 Years Ago
First pass over npc spawners at bandit town (prefab only).