249,484 Commits over 3,959 Days - 2.63cph!
fixed bandit town safe zone
Central locking functionality, along with some refactoring
Updated wind settings on new grass
tweaked co-op player damage
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
fix json error
build !redux
Got rid of PlayServicesResolver
Players repel speech bubbles again
Attempt to spawn speech bubbles on the side of their target player
!redux
fully encapsulated bandit town in a safe zone
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Models/Vehicles/ art source files
Invalid main menu backgrounds no longer break background switching
JPEG > JPG for 2 backgrounds
Show border warnings for threats outside of screen corners
Corner border warnings are now clamped by screen split line
Fixed FillMlPerSec not working correctly in BaseLiquidVessel. Updated water bottle, jug and bucket fill rates so refill times match the pre-fix rates.
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Fixed pool, board, gibs errors
Updated beach chair volumes
Removed duplicate volume check on table, accurate volumes, added deployable decay 8/8
barrage goes there n back
fuse respawn pod has proper bounds
tauntSpeech checks correct player in co-op
check min status level instead of target player, sometimes
powerup dropping
dropped status max stack size
status bullets check for nearest player every frame
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Fixed read/write gibs errors on table and chair
Models/Environment/ art source files
Models/Entities/ art source files
Models/Detail Textures/ art source files
Models/Decals/ art source files
Models/Baking Presets/ art source files
Models/Structures/ art source files
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octopus speech
Merge branch 'master' of SpaceUsurperUnity
more octopus speech, etc
Merge branch 'master' of SpaceUsurperUnity
revert octopus speech changes
shouldnt clear speech bubbles as all might not be despawned
some tutorial stuff !redux
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Merge from Vehicles -> LockOutDriverSeat, going to add central locking
Prevent players without key/lock authorisation from pushing cars that are in safe zones
Models/Props/ art source files
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Added splitscreen camera distance buffer
Grey out equipment info for dead players
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Open fuel is always default interaction when looking at fuel container on minicopter
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