240,603 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Remove health from chassis as discussed. Updated vehicle lift editing panel.
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Fix not being able to wake up if player died while chat was open
5 Years Ago
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5 Years Ago
Remove test repel trigger
5 Years Ago
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5 Years Ago
typo on AvailableLanguages Merge pull request #354 from trdwll/typo-fix typo on AvailableLanguages
5 Years Ago
shutdown server stats Merge pull request #355 from trdwll/shutdown-fix shutdown server stats
5 Years Ago
Merge remote-tracking branch 'origin23/master' into masterFP Fixed ugc validation/redownload Merge pull request #353 from kamyker/ugc-dl-validation Fixed ugc validation/redownload
5 Years Ago
Added a method to retrieve the glyph location for a provided controller and action Merge pull request #350 from kurozael/ft/steam-input-glyph Added a method to retrieve the glyph location for a provided controller and action
5 Years Ago
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5 Years Ago
Command to get map markers
5 Years Ago
Add other markers to the map (need to do the components for them still)
5 Years Ago
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5 Years Ago
Fixed mask
5 Years Ago
Merge from striprig
5 Years Ago
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5 Years Ago
Fixed water
5 Years Ago
Disabled ScaleWithLargeMaps on some spawn populations
5 Years Ago
Added ScaleWithLargeMaps toggle to spawn populations (can be unchecked to stop scaling a population beyond 4k maps, for example makes sense for vehicles and certain loot since their count is balanced for server pop and not map size)
5 Years Ago
[D11][#3444] Cherry-picking the "server fall" feature from the main branch to fix the hovering wounded players. Bug description: If a Player is downed/placed into a wounded state whilst jumping, they will float in the air whilst in the downed state.
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Removed un needed check
5 Years Ago
[D11] Airfield hanger numbers shadow casting fix and hangar door smoothing groups fix
5 Years Ago
Reverted changes to mounting.
5 Years Ago
[D11] Revert my old change to Poolable - fixes screen shake issue
5 Years Ago
[D11][UI][#3517] Fixed selected item not showing blueprint name [#3519] Fixed research table not refreshing when placing item inside
5 Years Ago
Added striprig to a bunch of animals
5 Years Ago
Bug fixes
5 Years Ago
[D11] Further Material Tweaks
5 Years Ago
more composter prefab updates
5 Years Ago
Craters map - initial build
5 Years Ago
[D11][UI][#3478] Fixed text issues with melee weapons [#3466] Fixed restart menu not tokenising loading tip
5 Years Ago
Composter COL
5 Years Ago
Composter LODs and COL
5 Years Ago
Settings button styling, navigation props and header style
5 Years Ago
[D11] Added diffusion profile to underwater plants.
5 Years Ago
[D11] Fix for Bug 3439 (Elite crates not visible)
5 Years Ago
Adding header titles to pages, drawer content, settings button
5 Years Ago
[D11] Reverting back to old grass at G's request
5 Years Ago
[D11] Removed unused tutorial logo
5 Years Ago
[D11] Bullet Glass Decal fixed
5 Years Ago
Icon for switch Some nicer fs error reporting on switch Merge branch 'master' of SpaceUsurperUnity Fixed file creation on switch