249,484 Commits over 3,959 Days - 2.63cph!

5 Years Ago
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5 Years Ago
Compile fix again
5 Years Ago
▊▊▇▄▍▄, ▌▆▋▍▆▄▍▋, ▋▉▍▊, ▆▇▍▊ ▆▍▌▍▆▊▅ ▄█▌ ▆█▅▆▉▊█ ▅▍▊ ▌▅▌▇▊
5 Years Ago
Fix compile
5 Years Ago
merge from main
5 Years Ago
▉█▉▆▅ ▉▄▆▆█ ▇▍▆▊▍▄▆ ▅▅▌█▋▉▉█▇▋▅▄ ▋▍ ▌▊▇▋▅▆ ▍▋ ▌▍▉▉▊▋, ▌▆▇██▋█▉█▇ ▌▍▄▋▌▋▍▆███▇ ▌▌▌▋▇▇▆▍▌▅▌, ▌▊▅█▋▉▄▉ ▆▅▄▍ ▅▆▅▍ ▅▍▇▅▅▆███▉ ▊▇▄▆▉█▋▄, ▅▄▊▇▅ ▊█▍▆▅▋▍ ▊▉▅█▅▍ ▉▍ ▊▊▅▋▍▅▍ ▊▉▍▊▊, ▆▅▄▄▆ ▋▌▋▊▆▍▆ ▊▉▌▅ ▆▉ ▅▉▌ ▋▇▉▌▍█▄▋, ▋▇▆▉▄▋ ▉█▄▅ █▅▌▆█▊▌▄▇ ▆▌█▍▌▄▌ █▋ ▉▅▆▆/▌▄▍▍▊, ▋▉▋▇▊▅█ ▋█▄█▍
5 Years Ago
▄▋▆█▊█ ▉▋▇ ▌▄▋▍▅▊▊ ▊▋▆▆▉ ▍▋▍▉▄▊ ▋▇ ▉▇▄ ▄█▅ ▅▄ ▉▍█▊▌▅▋ ▆▋▉█ ▉▉▌ ▌▇▊▉▅▄▇ ▌▊▋▋█▋█▍ ▋▉▄▉▉▄'. ▌▋▉▋▋▍▊ ▌█▆ ▆▋▋█▋▇▍▄ ▄▋ ▋▇▊ ▍▇▇▇▆_▍▄▇▄▄▋▄ ▉▄▋▇▅▊▍▅ ▉█ ▋▄▍▅▇ ▉▄█▌▇ ▉▄▊▇▇ ▊█▍▇▍▆▋.
5 Years Ago
Added lockable conditional and set up central locking with it. We can use this for any future lock visuals also.
5 Years Ago
build !redux
5 Years Ago
Replace central locking placeholder with final version
5 Years Ago
more co-op tutorial stuff !redux Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
Fixed button prompt anims in speech bubbles during co-op Co-op splitscreen player distance now takes aspect ratio into account Tweaked default values for splitscreen camera Re-enabled camera clamping Use CameraPos instead of TargetPos for splitscreen calculations Camera clamping accounts for very tight split angles better Maybe better solution for splitscreen camera clamping
5 Years Ago
tweaks to gate prefab (lock position) updated collider
5 Years Ago
▌█▊▋▄ █▍▋▇▌▅ ██▄▄▊▇▋▍ ▅▉▍▇▅, ▌▌▋▌▅▅ ▇▍▋▆▇, ▌█▅ ▉▍▉▊▉▌▄▊ ▌▆▋▉▍▆█▄▍▌
5 Years Ago
Updated external wooden walls and gate to match new model
5 Years Ago
▌▌▆▇▅▋▄▋▅▅▋▍ ▄▍▊██ ▉▍▇▆ █▄█ ▊▉▄▉▉▉▊█ ▍▅▊▋ ▋▋▆▋ ▄▄ █▊▍▍▅▆ ▉▆▊ ▇▄▊▉▇ ▌▌▋▉▊ █▅ ▊█▆ ▍▌▇▍
5 Years Ago
prevent animals from targeting players in safe zones
5 Years Ago
▋▆▌▌▆ ▍▅ ▋▌▇▆▇ ▊▍▆▅▊ ▇▌ ▉▍▄▋▋_█▆▇▇▄ ▍▍▍ ▅▅▍▊▅_█▌▊█▉▇█, ▍▅▉▆▇▄██ ▉▅▅▋▉▅█▍▊▌ ▋▍█ ▆▅▉ ▄▊▄▆
5 Years Ago
▆▍▅▊▋▄ ▊▆▋ ▄█▉▍█ ▉▉▆ ▊▌▅▌▋▉▇ ▇▊█▋▋▅, ▉▊▋▄ ▉▉▆ ▋▊▄▋▆▋▇▇▆. ▅▆▆▌▇▍▌ ▍▍▉█▌▇ ▅▊▍▉▊.
5 Years Ago
▋▊██▇ ▆▆▋▊▊▋▌▆▌▌ ▍▋▄▌▌ ▋▉▇ ▄▆▄▊▄█▇▅█ + ▇▄▆▉ █▄▉▉▍▍▅▅ ▌▇▌ ▅▅▋▆▉▅▋▋▆, ▇█▆▆ ▉▅▆▇ █▇█▆▊▇█ ▋▉
5 Years Ago
Merge from random_opt
5 Years Ago
Fix skipping a light when one is removed
5 Years Ago
Merge from main
5 Years Ago
Adjust module world colliders - smoother on ramps etc.
5 Years Ago
▅▆▍ █▄▌▄▆ ▄▋▄ ▍▌ ▆▇▋▊▍/▋▌▄▆
5 Years Ago
Replace colliders on the other version of powerline_pole_a as well
5 Years Ago
Update power poles to use capsule colliders instead of mesh colliders, for better collision calculation
5 Years Ago
▉▇▌▋▊▆ ▊▋▊ ▊▌▉▋▋▆▍█ ▅▊▋▊▉▄ ▆█▌▋▅▆▌▆.
5 Years Ago
Move car module visuals that were on the Vehicle Detailed layer to the Default layer
5 Years Ago
▉▋█▇▋ █▋▋█▍▇_▄█▊ ▌▊▉▌▉▍█ ▄▊▉▆▉▄▌
5 Years Ago
update lock/vehicle texture
5 Years Ago
█▅▄▍▌▋ ▌▋▅ ▆▍█▄▊ ██▋▊▉, ▅▅▉▇▌▄▆▆▊, ▅▊▋ ▆▉▋▄▄▉▌█. ▋▋▊▆ ▌▉▌ ▋▍▍▅▌▅█▇▆▍▌ ▆▌▉█▆▉ ▉█▊▌▆. ▊█▌▌▅ ▌█▉ ▆▉▆▆▉▆▊▍▌▊▌.
5 Years Ago
adding central lock model, updating vehicle texture
5 Years Ago
▍▆▍▆▉ "▅▉▆▋▅▋ ▄▍▄▇▉█▋█▍▋ ▌▌▋▋▇▋▌ ▇▆ ▊█▇▊▍▌▄" ▌▍▄ █▋▉█▍▅▋ ▍▊ ▋█▋▆ ▋▊▄█▆▉▅▇▋▍▉█▆▋ ▆▅█ ▉▊▌█▉ ▍▆▇▌▉▊▋, ▅▉▋ ▌▆▊ ▍▍█▌▇▋▊▊▌▄ ▄▋ ██▌▆▆▌▍▌▅
5 Years Ago
updated wall_external_high scene for codelock
5 Years Ago
Fixed codelock position on wood gate, modified model to have a dedicated socket for it
5 Years Ago
tutorial co-op flow
5 Years Ago
▇█▌▊▅█▅ ▋█ ▄█▋▍▉▆▊▆▍ ▇▌▇▄▇▋██ ▅▍ █▌▉▊▅ ▊▍▋▉▋█▆▅▍ ▌▅▇▉▋▍▇▇ ▅█▄▅▄ ▆▄▅▅▋▇▆▆▊█ ▌ ▊▇▉█▅██ ▄▋▇▆▅▇▍▋ ▆▉▅▊▄ ▊▄▉▊▊▇▊▊▍
5 Years Ago
Remove scriptable objects and associated systems Update overrides
5 Years Ago
Merge from gib_pool
5 Years Ago
Got PrefabAttribute gibbables working on modular vehicles
5 Years Ago
Updated ConstructionSkin to spawn gibs
5 Years Ago
Fix central locking in the case where the game is saved with a driver in a car with central locking off. Central locking is now correctly re-enabled on load when the driver is kicked out.
5 Years Ago
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5 Years Ago
▊▇▍▅ ▄▇▄▆▉
5 Years Ago
▅▄▆ ▍▉█▉▋ █▄ ▉▉█▇▊ ▊▌▍▅▋▆▅ ▍▍▊▆, ▆▍▆▇▉ ▉▍█▅█ ▍▇▄▋▍▋▆▆ ▅█▍
5 Years Ago
▊▋▊▋▅▊▅▆▇▊▌▋▋▌▍▄█▇ ▅▇▅ ▌▌▉ ▉ ▊█▇ ▄▉▅▆ ▉▇▋▇ ▄▊▌ ▅▆█▋▅▊ ▊▊▋▉▅▄▇▉▆▆▋ ▍▄ ▅█▆ ▋▆▋█▉▆ ▇▄▉▍ ▋█▍ ▅▊▅▊ ▍▍▍▊ ▌▌ █▌▋▆▄ ▄█ ▄▉█ ▍█▆
5 Years Ago
Merge car central locking changes -> Main. New central locking system prevents players without a key from mounting a lockable car, but a driver can unlock the doors if desired once inside. Placeholder graphics for now. Protocol++.
5 Years Ago
Speculative fix for NRE in TriggerBase
5 Years Ago
Central locking placeholder visuals