249,234 Commits over 3,959 Days - 2.62cph!

4 Months Ago
Split orbit null checks into two seperate checks to ensure target being null cant mess with the second check Reduced the max amount of rockets fired by orbit strafe from 24 to 16
4 Months Ago
Patrol Helicopter will keep playing damaged fx alongside destroyed fx
4 Months Ago
bucket initial push
4 Months Ago
Folder icons https://files.facepunch.com/alexguthrie/1b0411b1/sbox-dev_ybsrWWIkvk.png Asset types use game resource background color if available Nav Better lighting on material preview Marginally better, just to differentiate from textures inside asset browser https://files.facepunch.com/alexguthrie/1b0411b1/chrome_PKtw8FvsR0.png Might revisit and make these animated or something later? Test 'new entry' button, asset entries handle overlay & icon rendering themselves New theming test for asset list https://files.facepunch.com/alexguthrie/1b0411b1/NVIDIA_Overlay_BMbGEdG72f.png
4 Months Ago
Make missing .svg message a bit more user friendly
4 Months Ago
Follow orientation attempt 2
4 Months Ago
Catch SvgPanel NRE, Facepunch/sbox-issues#6360
4 Months Ago
Reduced wallpaper crafting cost to 10 cloth from 20, amount per craft 1 -> 2
4 Months Ago
WIP - Tidied vertex input and pixel input ditto
4 Months Ago
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4 Months Ago
Bettter explanation
4 Months Ago
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
4 Months Ago
Test fix for "Unknown Player" has left the game
4 Months Ago
Move upload apis Moved leaderboards Update Find api More activity/event api calls Move manifest api Move bookmark api Clean up, remove old backend stuff, remove old api
4 Months Ago
Put this warning behind a network debug check
4 Months Ago
Added textures for stone piles. Added stone pile variants.
4 Months Ago
Testing disable Nagle's algorithm on snapshots - it may caused delayed snapshots
4 Months Ago
Expand block out
4 Months Ago
Some final refactoring of DeltaSnapshot/DeltaSnapshotContainer
4 Months Ago
twitch drops
4 Months Ago
Update: Add entity counter to Save Viewer This should be enough for now, I'll add more functionality as needed. Tests: loaded a large save, validated counter updates with filtering applied
4 Months Ago
Fixed interaction UI icon alignment being shit NPC weapon attack speed reduced
4 Months Ago
Shrunk swamps a/b/c terrain usage to allow for a larger buffer for terrain blend map Reprocessed terrain blend maps for those
4 Months Ago
AttackingState: fixed AI agents getting stuck in place, trying to move all the time
4 Months Ago
Wolves can wait longer in a spot while roaming, reducing the number of path queries made by roaming wolves
4 Months Ago
Scale agent bloodamount so they're not one huge blood cell on death
4 Months Ago
Fixed NPC blood fx
4 Months Ago
Budget wolf pathfinding
4 Months Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
4 Months Ago
Version PackageFind Find2
4 Months Ago
Update: SaveViewer triggers loading on changed event - Also disabe the export buttons if no valid save is loaded Allowed to get rid of an extra variable and a first-run exception Tests: loaded large save game multiple times, all func still worked
4 Months Ago
Merge from ai_wolf_iteration
4 Months Ago
Tweak positioning of ColorPicker popup
4 Months Ago
Bugfix: avoid parsing invalid paths in SaveViewer Tests: tried to use a malformed path
4 Months Ago
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4 Months Ago
Replace ColorSampler with rewritten c# version, refresh eye dropper UI https://files.facepunch.com/solw/2024/September/04_11-55-DisgustingTaruca.png
4 Months Ago
Fix sense refresh time not accounting for budgeting delaying refresh
4 Months Ago
merge from dropped_item_perf_improvements
4 Months Ago
Properly handle origin/simspace delta accumulation when BurstCloth is re-enabled
4 Months Ago
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4 Months Ago
Bugfix: Avoid leaking protobuff entities in SaveViewer Tests: loaded a save multiple times
4 Months Ago
Clean: remove redundant code in SaveViewer Tests: filtered a small save
4 Months Ago
Improved icelakes blend map textures
4 Months Ago
Update Apis Lets make this less complicated Clean account/login Move rating api Use FastTimer here Custom DelegatingHandler for api calls - adds retries, logging, auth
4 Months Ago
merge from store_wallpaper_page
4 Months Ago
Make senses tick instead of being evaluated on demand On demand senses are harder to debug and visualize, as well as only causing a minor performance gain Ticking is more predictable performance wise and easier to keep track of in the frame budget Senses tick faster if a player is near the NPC
4 Months Ago
Wallpaper pack naming
4 Months Ago
Bugfix:SaveViewer no longer constantly filters - Also clear up cached results when user clears save file path Tests: stepped through the code, confirmed execution happened only once
4 Months Ago
Update: Migrating ConvertSaveFile func to SaveViewer - Removed old CovertSaveFile Tests: checked sorting works on a small save, export generates valid csvs
4 Months Ago
Update .gitignore Block out