192,621 Commits over 4,049 Days - 1.98cph!

5 Months Ago
Update Game Manifest for Medieval Barricade Created Medieval Barricade Icon Setup Medieval Barricade Icon on Item Prefab
5 Months Ago
- Added some small extra stats to the side - Further Localisation - Profiling
5 Months Ago
merge from ice_sculptures
5 Months Ago
merge from main
5 Months Ago
Merge from auto_cpu_affinity
5 Months Ago
Server compile fix
5 Months Ago
Added Medieval Barricade Model, Textures, Materials, LODS and Colliders Created Basic Medieval Barricade Prefab Setup Basic Medieval Barricade Item Prefab
5 Months Ago
Codegen, add toggle to options menu
5 Months Ago
▌▊▋▅▇ ▊▄▊▇▅▉▅ ▆█▆ ▄▍▉██▇/▋▋▌▆▉▇▊ █▋▉▍▄▍▉█▋ ▉▆▋▍ ▄▅/▋▅▅▍ ▄▇▍▄ █▄▊▋▅▌▌ ▌▌▆▇▆▊▉▉, ▄▆▌▋ ▆█▆▊▉▆▊▍ ▊▄▉ ▇▇▉▋▅▌█▆█▉ ▌▊█▉▉ ▋█▅▉▅ ▊▆▉ - ▊▊▅█▅█ █▍▅ ▌▆▍▄▊▌█▋▊ ▄▇▆█ ▋ ▌▄▍█▅▋▅▍▍ ▅▋ ▍▅▄▇ - ▆▋▍▊ ▊▌▅▉▉▅ ▉▋▌ █▉▌▇▅▌▆▇▆ ▍▇▅▄ ▌ ▇▌▇▋▋▇▇▇▇ ▇▊▋▍ ▋▉█▇
5 Months Ago
fixed river source prefab
5 Months Ago
merge from hackweek_car_radio
5 Months Ago
Car radio deploy sfx and impact effects
5 Months Ago
Prevent car radios being able to be deployed in eachother
5 Months Ago
sculpting doesn't consume item condition
5 Months Ago
cleaning up deprecated rocks references in prefabs and scenes
5 Months Ago
adjusted binocular lod distance to be a bit more accomodating
5 Months Ago
Refactored the battering ram door to be an interpolated body instead of a sub ent (wip)
5 Months Ago
Mounted length set to 1.0
5 Months Ago
Mounted length set to 1.0
5 Months Ago
Quick burst cloth setup on flag
5 Months Ago
car radio deployment is no longer blocked if the modular car is on a road
5 Months Ago
Restored detail layer albedo alpha to 0 on some battering ram mats
5 Months Ago
merge from main
5 Months Ago
compile fix + cleanup
5 Months Ago
missing v_hammer.mat
5 Months Ago
creation gibs list for floor and wall frames
5 Months Ago
foundation step doesn't need detail collider as it isn't see-through
5 Months Ago
merge from main
5 Months Ago
roof alignment fixes, eliminating zfight in a few places
5 Months Ago
Merge from simple_upgrade
5 Months Ago
Check item blueprint is unlocked.
5 Months Ago
Merge from main
5 Months Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
5 Months Ago
Update to walkway kit
5 Months Ago
Sculptures respect the Hide/Censor Signs setting
5 Months Ago
Updated the DLSS dll file to version 3.8.10.0
5 Months Ago
added more controls to ugc panel for sculptures
5 Months Ago
icon for twitch rivals flag
5 Months Ago
exported updated wolf ledge attack animation
5 Months Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
5 Months Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
5 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
5 Months Ago
merge from main -> enable_monument_scenes
5 Months Ago
mp5 temp fix
5 Months Ago
fixed missing strap on lod1
5 Months Ago
fixing some lod distances
5 Months Ago
merge from birthday11
5 Months Ago
Cherry picked blend shader detail layer changes to main
5 Months Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
5 Months Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes