192,974 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Tundra and arctic LUT white point
7 Years Ago
Deleted some old unused tree assets
7 Years Ago
Replaced remaining old trees with new ones Adjusted douglas fir material to prevent excessive darkening
7 Years Ago
global.cleanup doesn't exist anymore
7 Years Ago
Give out early access reward item
7 Years Ago
Optimized cover point reasoning. Scientists disabled by default again.
7 Years Ago
tweak career UI prefab
7 Years Ago
Debug server ip output
7 Years Ago
Hapis clutter tweaks around some cliffs, caves and sand dunes
7 Years Ago
LUTs v3
7 Years Ago
Vagabond jacket skinnable (?)
7 Years Ago
Manifest
7 Years Ago
Merge from main
7 Years Ago
Tree quality correctly applies to the new trees
7 Years Ago
vomit emote
7 Years Ago
Forest size tweaks Reject rivers start start too close to sea level
7 Years Ago
This meta file is no longer needed
7 Years Ago
restored opportunity panel prefab on root UI object
7 Years Ago
disabled career object
7 Years Ago
update wip UI
7 Years Ago
Tweak to Scientist Death Comm. Scientists enabled by default.
7 Years Ago
Increased belt size to 12 (to cater for the primary/offhand slots) Added an ItemContainerSource for the primary/offhand equipment slots (points to belt) Fixed requiredEquipmentSlotType on DropMe not working for non-wearables
7 Years Ago
Dumb thing where players spawn bullets. Just learning + testing
7 Years Ago
Longer duration to first raid
7 Years Ago
Raid event icons
7 Years Ago
Added raid module to rats Raiding animals can no longer flee Can no longer disband raids (they either wipe out the tribe or get wiped out)
7 Years Ago
Fixed tangent import settings on pine_c.fbx and pine_d.fbx Rebaked current imposters
7 Years Ago
Avoid overwriting existing imposter material properties, except baked maps
7 Years Ago
Merge from tree_revamp
7 Years Ago
Fixed imposter shader cylindrical billboarding Added custom mesh per imposter asset Deprecated imposter instanced properties
7 Years Ago
Merge from save157
7 Years Ago
Cave dwellers Removed the super player regen
7 Years Ago
made a career map
7 Years Ago
road/scrap tutorial completion phrases
7 Years Ago
Further color tweaks. Made pines lighter Removed specular from pines as a temp fix for incorrect fresnel
7 Years Ago
Merging from main
7 Years Ago
Douglas Fir / Pine color tweaks to match the new lightning Rebaked billboards to match new colors
7 Years Ago
task list now displays a specific name for each tutorial section
7 Years Ago
Get a random username automatically on start so we'll get a unique userID
7 Years Ago
compile fix
7 Years Ago
added pickles with chance of botulism fixed tree minigame hints not showing, maybe
7 Years Ago
tiny weeny notchy tweaks
7 Years Ago
Merge in branch
7 Years Ago
fixing logostuff NRE
7 Years Ago
update unit detail panel
7 Years Ago
Merge from tree_revamp
7 Years Ago
EAC merge cleanup
7 Years Ago
Merge from main
7 Years Ago
Client bootstrapping
7 Years Ago
Pines and Douglas Firs / fixed roughness / added billboards to prefabs and rendered textures