250,571 Commits over 3,959 Days - 2.64cph!

5 Years Ago
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5 Years Ago
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Updated HDRP to 7.3.1 + moved rpcore, shadergraph, vfxgraph to pkg manager
5 Years Ago
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laser stuff
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Phrases
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protocol++
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merge from Easter2020
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Nicer floor grid material Make sure both hands get set up Only teleport with the analog sticks Add ECS packages Hashing out basic geometry components
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Progress
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Added util.BeamRingPoint
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Disable replay comments UI on Switch Fixed loading tips not being baked
5 Years Ago
[D11] [UI] Added additional debug information for localisation.
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Separated IGModAudioChannel:GetTags into separate GetTags<whatever>() functions
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Icon and tab sizing page headers and styling
5 Years Ago
[D11] - Fix bug 3602 - Tunacan Lamp is too Small - Reimport and adjusted pilot light position.
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[D11] [UI] Added debug information for Language/Localisation.
5 Years Ago
Hooked up stage menu progress bars again, now have correct notches Fixed a possible cause of rogue vibrations Updated AotHint Fixed left / right stick axis prompt icons Left / right stick button prompt icons now animate
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Toptier wall/half/third corner conditional meshes/colliders
5 Years Ago
disabled mipmap on Facepunch logo so it's not a unrecognizable blur on low settings
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Better impacts WIP
5 Years Ago
Metal tier wall/half/third corner conditional meshes/colliders
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TTT: add Italian translation (#1652)
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tab height
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Fix FX from engines when first spawning
5 Years Ago
TTT: fixes to Chinese and Portuguese (#1650)
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[D11][T2373] build guide no longer prematurely goes opaque.
5 Years Ago
[D11][a.clarkson] HDRP Fix for building guide materials at night
5 Years Ago
Fix hidden text on iOS asyncbutton more hidden text things
5 Years Ago
Tabs on iOS and Header white BG
5 Years Ago
Fixed harbor_2 green card puzzle bypass Slightly increased barrel spawns Added small quantity of oil barrels S2P H2
5 Years Ago
Fixed harbor_1 green card puzzle bypass Increased barrel spawns Added small quantity of oil barrels S2P H1
5 Years Ago
[D11] [UI] Default Language to "en-us".
5 Years Ago
Rebuild manifest
5 Years Ago
Fix unassigned owner on conditionals
5 Years Ago
Imported remaining conditionals
5 Years Ago
Removed the old preloaded id from the cassette protobuf Added cassette.WriteAudioToCurrentCassette to load arbitrary files for testing Added cassette.CorruptFile command to make some busted files for testing