240,827 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Update ToolsVersion
5 Years Ago
Trying 2.10.0
5 Years Ago
Downgrade to 3.1.0
5 Years Ago
More package fucking
5 Years Ago
Added rust/std to hdrp/custom/lit material auto-conversion
5 Years Ago
Revert "Compiler update" This reverts commit a89a1d6302bc2df05eee821436252e2e0f250e6a. Compiler downgrade
5 Years Ago
Compiler update
5 Years Ago
Revert "Create Directory.Build.props" This reverts commit ee36470f14dba30e275f9167787a0310cc6e03b7. 4.7.2
5 Years Ago
Create Directory.Build.props
5 Years Ago
Remove Microsoft.Net.Compilers
5 Years Ago
Downgrade EF
5 Years Ago
Mil tun 1 scene backup
5 Years Ago
Candle fix
5 Years Ago
Fixed long plugin names overflowing Fixed replay sidebar time text for endless mode
5 Years Ago
source updates
5 Years Ago
tuba player anim updates
5 Years Ago
Split all the persistence/serialization stuff into multiple files, fixed require cycle
5 Years Ago
Fix dates not decoding properly
5 Years Ago
api.data package updates
5 Years Ago
merge from main again
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
Revert "Revert "Search test"" This reverts commit d71de68d2609425a67d244c2abe83bdc71a867e7. Package updates
5 Years Ago
skin approval
5 Years Ago
WIP updating auth, switching things to use Long Need to fix a require cycle and date decoding...
5 Years Ago
Added 'ignorez' to Material() function
5 Years Ago
Search test
5 Years Ago
merge from main
5 Years Ago
Monument scene setup variant prefab.
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Bot test
5 Years Ago
Get server list, watch them
5 Years Ago
[D11] Structures/Bunker LODs
5 Years Ago
[D11] [UI] Fixed rotating objects not updating when not placed on the floor.
5 Years Ago
Fixes
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
[D11] + structures\industrial_structures half of the prefab models LOD
5 Years Ago
[D11] Set up LOD Group components in various Structures\<asset>\models folders
5 Years Ago
subtract
5 Years Ago
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5 Years Ago
picking...
5 Years Ago
merge from 41896
5 Years Ago
merge from main
5 Years Ago
Fixed workshop campaign stages not unlocking correctly
5 Years Ago
[D11] structures\harbor - model prefabs LOD + adjustments to main folder
5 Years Ago
[D11] + Structures\hangar - Model Prefabs LOD
5 Years Ago
[D11] structures\checkpoint - model prefab LOD
5 Years Ago
merged from monument_benchmark code cleanup