125,568 Commits over 4,171 Days - 1.25cph!

9 Years Ago
can very, very rarely find supply signals in green military crates
9 Years Ago
workshop item icons + Rust.Workshop Build
9 Years Ago
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9 Years Ago
backup
9 Years Ago
launchsite base files
9 Years Ago
merge from main
9 Years Ago
cave_puzzle_b prevent building hull required an update
9 Years Ago
Upping death pit damage output to ensure people in full armor die
9 Years Ago
Caves scene2prefab
9 Years Ago
Profiling
9 Years Ago
Workbench tier 1; fbx/prefab/textures/materials/gibs
9 Years Ago
Profiling
9 Years Ago
fixed a bug with the wrong f/x being played when silencer attached
9 Years Ago
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9 Years Ago
Profiling
9 Years Ago
Ambient improvements. Map stuff.
9 Years Ago
Fixed all throwable weapons referencing the aim point inside the bow prefab (!)
9 Years Ago
unicorn sauce
9 Years Ago
rocket greybox wip
9 Years Ago
fixed spinner placement hovering
9 Years Ago
Fixed viewmodel Z scale of 0.7 causing iron sight offset (bow + crossbow)
9 Years Ago
Presumably fixed vending machines sometimes breaking when placed in doorways (RUST-1574)
9 Years Ago
Fix missing silencer attach audioclip ref
9 Years Ago
fix for NRE when applying sign update after sign was destroyed
9 Years Ago
added small refinery to both harbors
9 Years Ago
wip
9 Years Ago
Fixed editor-only black or glowing water artifacts at certain resolutions Removed redundant potential hw mip generation on some render textures Render texture script api call changes for forward compatibility
9 Years Ago
fixed spinner wheel occlusion
8 Years Ago
rocket wagon greybox
8 Years Ago
Launch_site level design first pass / lines of sight & flow launch site model rocket crane model
8 Years Ago
fix for map drawing not loading properly
8 Years Ago
Foliage wind anim support for mesh batching
8 Years Ago
backup
8 Years Ago
Bunker door model
8 Years Ago
Airfield underground culling volumes setup
8 Years Ago
airfield unreachable door barricade, line of sight culling fixes
8 Years Ago
error fixes
8 Years Ago
Bolt rifle world model re-creation
8 Years Ago
Bunker door prefab and placement
8 Years Ago
Scene update
8 Years Ago
Fixed OnSendNetworkUpdate not being called when an entity has no subscribers (for EntityFlag_Toggle, RUST-1567)
8 Years Ago
Bunker door fix
8 Years Ago
Manifest update
8 Years Ago
Enabled entity pooling on furnaces, campfires and light sources
8 Years Ago
Enabled pooling for decorative entities (rugs etc) Shelves use DecorDeployable and support pooling
8 Years Ago
Enabled entity pooling for sleeping bags
8 Years Ago
Enabled entity pooling for tool cupboards
8 Years Ago
Launch site greybox progress + puzzle layout
8 Years Ago
Binoculars for minh
8 Years Ago
first cover pass around core