250,557 Commits over 3,959 Days - 2.64cph!

5 Years Ago
[D11] [UI] Fixed overlapping text in leaderboards screen when on certain languages.
5 Years Ago
notification.AddProgress upgrades notification.AddProgress now has an optional 3rd argument - fraction - 0 to 1 value overriding the progress bar animation to show a desired value Adjusted visuals for notification.AddProgress & made them truly infinite Added a 3rd argument to search.GetResults (optional) Create OptionsSubVoice.res sbox_search_maxresults & other search improvements Added sbox_search_maxresults Spawnmenu search prop indexer now uses notification.AddProgress over the old blue progress bar ".mdl" part of models paths is no longer being searched Having your spawnmenu closed during search will automatically update search results next time you open it
5 Years Ago
TTT: More language changes/fixes & added Italian translation (community)
5 Years Ago
[D11] [3965] Items no longer show red highlight when valid, but previously invalid
5 Years Ago
Moved util.BeamRingPoint to effects library Added effects.BubbleTrail(mins,maxs, count, height, speed=0, delay=0) and effects.Bubbles( same args )
5 Years Ago
█▊▄▄▅▊ ▉▅▊▇▌▇▇▍▊.▉▆
5 Years Ago
fluid_switch on_power on_nopower off_power and off_nopower anims
5 Years Ago
[D11] [UI] Fixed leaderboards filter popup not working when playing in windows standalone.
5 Years Ago
Adding custom header to all pages
5 Years Ago
TTT: additional language fixes (#1653) Co-authored-by: Perkzitos <30274161+Perkzitos@users.noreply.github.com> Co-authored-by: svdm <svdm@users.noreply.github.com>
5 Years Ago
Added sbox_search_maxresults Spawnmenu search prop indexer now uses notification.AddProgress over the old blue progress bar ".mdl" part of models paths is no longer being searched Having your spawnmenu closed during search will automatically update search results next time you open it notification.AddProgress now has an optional 3rd argument - fraction - 0 to 1 value overriding the progress bar animation to show a desired value Adjusted visuals for notification.AddProgress & made them truly infinite search.GetResults now has a 3rd optional argument - maximum results to return
5 Years Ago
styling asyncbutton and overlays
5 Years Ago
Added reverse fresnel opacity to HDRP/Custom/LitParticle shader
5 Years Ago
Some camera tweaks, mainly for coop Merge remote-tracking branch 'origin/master'
5 Years Ago
Floating circle button styling
5 Years Ago
[D11] Merge with main
5 Years Ago
Use floats for LuaParticle start/end sizes
5 Years Ago
cherry pick fading decal stuff
5 Years Ago
Missed 3 other places fading decals get removed at
5 Years Ago
circle button floating prop
5 Years Ago
▉▆▉▌▇▉ ▌▊▌▋▋▊▄▅▅.▆▍
5 Years Ago
Include the settings button on the map tab
5 Years Ago
bold header Merge branch 'master' of rust_companion_react Header height and circle button style
5 Years Ago
Set the app background color
5 Years Ago
Remove a bunch of broken safe areas, properly handle safe areas for the tab page headers and team header
5 Years Ago
[D11] - Fix to bug 3928 - Palm Trees have visible seams.
5 Years Ago
[D11][#3991] Fix for crash related to moving an weapon while trying to alter its attachments
5 Years Ago
[D11][a.preece] {PS4} Changing the entitlement service label for Rust Beta EU (4) and US (5)
5 Years Ago
[D11] [UI] Localisation debug info disabled on start. Added debug option to toggle localisation debug info.
5 Years Ago
padding and colour
5 Years Ago
tab spacing
5 Years Ago
Navigation tab styling
5 Years Ago
Use LOD1 geometry for shadow casting on corner conditionals
5 Years Ago
+ changes to the gravel prefabs so it does not have null LODS.
5 Years Ago
Code review: Refactored EngineStatTypes away
5 Years Ago
[D11] HDRP TOD fix for ambient audio
5 Years Ago
[D11] Ambient light. The sky exposure and indirect light are controlled separately now, with different transition speeds and target values. Sky parameters are updated once per frame when transitioning between environments. Sky itself is using the "OnChanged" mode to update.
5 Years Ago
[D11] Merge with main
5 Years Ago
Merge from main
5 Years Ago
Quick runtime conversion test
5 Years Ago
Remove condition object types as the compound collider bug (causes by collider gameobject enable/disable) seems to be fixed.
5 Years Ago
[D11] [UI] Removed placeholder text from privacy policy popup body.
5 Years Ago
[D11] [UI] Fixed server define issue. Localisation values now update once every second.
5 Years Ago
[D11][t2409] Fixed "Renderer is registered with more than one LODGroup" warnings
5 Years Ago
Conditional corners prefabs/setup
5 Years Ago
fixing some pivots
5 Years Ago
Merge from main
5 Years Ago
All tiers conditional corners gibs models
5 Years Ago
▍▄▍▌▊▄ ▆▉▇█▅▋▋▊▉▋▆▌█.▄▄ ▅▇▍▋▆ ▄▋▆.▋▍▇▆█▄.▆▇█▊▉▄▍▅▅ ▋▉▄▅ ▅█▉ ▋▍▇▅ ▋▊▍.▅█▄▉▇▊▉.▋▉▇▊▇█▋▆▍ ▄▄▄ ▆▆▅ ▆▌▊ ▌▅▅█ ▍▆▆▊ ▇▆▅▉▉▊█ ▉▍▄▋▉ ?▌▄▋▉▍▆=▄▋█ (▋▍▆▅ ▌██ ?▇▇▉▅▇▋=▅▉▄█ ██▉▊▇ ▅█▆▌▋)
5 Years Ago
Update preloaded content with 30s/20s/10s clips