240,903 Commits over 3,867 Days - 2.60cph!

5 Years Ago
REmoved some unneeded files Merge branch 'master' of GitScratch
5 Years Ago
Update README.md
5 Years Ago
Initial commit Project commit Test change Traverse sub folders Update to 2019.2.0f1
5 Years Ago
Don't try to send notifications if disabled, use DebugEx if it fails
5 Years Ago
[D11] Cache cleanup WIP ... Changes entityEntry & groupEntry from structs to classes to avoid extra dictionary lookups.
5 Years Ago
Add support for mocking the game server connection (see Dev.ts and BasicMockHandler.ts)
5 Years Ago
Fixed LitWire shader not fading properly + added smoothness control (atten. by alpha) Updated cable mat
5 Years Ago
[D11] Entity cache cleanup... work in progress.
5 Years Ago
[D11][UI] Cosmetic and changes to vending machine and shop front loot panels
5 Years Ago
Only send team notifications to offline team members
5 Years Ago
New cache server setting
5 Years Ago
merge from LOD_Optimizations
5 Years Ago
Scene backup. File cleanup & naming consistency. New backup generator lightbox kitbash.
5 Years Ago
Merge from main
5 Years Ago
Added AO channel to foliage shader via tint mask
5 Years Ago
Scene backup & prefabs.
5 Years Ago
Cherrypick
5 Years Ago
Don't use IsAlive for websocket (rcon doesn't respond to pings anymore, yes IsAlive sends a ping)
5 Years Ago
More folaige tweaks Fixed a few billboards I missed previously
5 Years Ago
player guitar source
5 Years Ago
tweaked guitar position in prefab
5 Years Ago
player guitar anim updates
5 Years Ago
subtract
5 Years Ago
HL1 suit intro sounds do not override HL2 ones
5 Years Ago
[D11] Vertex LODs added to Prefabs\Weapons assets
5 Years Ago
[D11] Half of the Assets\Prefabs\Weapons LODs
5 Years Ago
Workshop mounting message stuff Player classes do not reset HP/AP on transition
5 Years Ago
Do not reset player's health and armor on level transition
5 Years Ago
Merge from main
5 Years Ago
merge from main
5 Years Ago
Another fix
5 Years Ago
[D11] [UI] Collectible Entities in map can no longer be consumed if player is not ready to eat yet.
5 Years Ago
5 Years Ago
Fixed some build issues
5 Years Ago
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5 Years Ago
[D11][UI] Fixed NRE
5 Years Ago
Menu Logo
5 Years Ago
Fixed custom music sometimes not loading
5 Years Ago
Hero prefab
5 Years Ago
Hero element
5 Years Ago
[D11][#2918] Fix crash in crafting screen
5 Years Ago
[D11][UI] Renamed function so it makes sense now.
5 Years Ago
Added HDRP/Custom/LitWire shader (testing) + updated cable mat
5 Years Ago
Assigned diffusion profiles to tree and bush billboards Tons of various color, material and texture tweaks to foliage to make it look better in HDRP
5 Years Ago
fix for ragdoll's eyes popping out
5 Years Ago
Update workshop.md
5 Years Ago
[D11] [UI] Fixed vital bars not updating correctly in Crafting screen. Adjusted vital bars so they don't rely on being told to update by other screens now.
5 Years Ago
Added Rust.UI.Video control