250,747 Commits over 3,959 Days - 2.64cph!
Implement slot machine entity save/load
Award winning player with payout at end of spin if results match
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Add a few random payout info entries to test
Take scrap from inventory to allow spin, don't allow if player doesn't have enough scrap
Don't allow handle to be pulled if UI is open
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Upate the blog endpoint, remove unused stuff
Fixed standalone build error
Fixed embedding images in text on switch
Fixed incorrect input binding on switch
UI to toggle coop tweak, fixed watching coop replays
Basic dual JoyCon input working for coop on switch
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horses no longer targeted by turrets
Touched some skinned mesh materials (motion vectors in 7.2)
Fixed a few shader warnings
Added Fistful of Frags mounting support, including map icons
Added icons for the 2 new CS:GO maps
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Fixed SPACE-USURPER-6K
Updated Jenkinsfile
Make sure Items header is visible when top item is selected
Animated equipment menu scrolling
Some campaign menu performance improvements
[D11] [UI] Fixed backend text on Rotate option in Upgrade Wheel.
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[D11] [3956] Enable player reporting via Rustworks. +Subject Loc Keys
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[D11] [3956] Enable player reporting via Rustworks.
[D11] [UI] Fixed untranslated reason given when kicking players who exploit bugs or glitches.
Changed the cloud alpha clip to 10
[D11] [UI] Fixed Microphone Sprite texture in loading screen to be smoother and match the colours of the other icon sprite in the same screen.
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Fixed tarp_bradley RW errors
Spawnmenu UI improvements
Translated right click menus for Tools in spawnlists & multiselection right click menu (Community)
Tool search in spawnlists now works with localization
Spawnicons and spawnlist tools now obey read only parents (such as spawnlist Search)
Post Processing icons can now be deleted from spawnlists
TTT: Updated language files (Community)
Remove a bunch of setValues from the map, also removed a hacky bit of code in the process
TTT: fix "select language" translation inconsistencies (#1649)
Fixed bradley cover wrap and ch47 errors on custom maps
[D11] Removes LODGroup enable/disable calls in MeshOccludee
[D11] Removes LODGroup enable/disable calls in MeshOccludee
Muzzleflash fixes.
PFX scene backup.
Update splash and Android status bar config
[D11][UI] Visual Changes to the pie menus
[D11][UI][#3929]fixed been unable to split stacks in the gambling loot panel [#3942] Fixed the gambling wheel in the gambling loot panel been slightly off