240,922 Commits over 3,867 Days - 2.60cph!
[D11][UI][#2746] Fixed issue with using items with the inventory open. Switched drop all and drop one controls in the inventory
Updated ignores for flzma2 build
Attempting to get mcs working in standalone builds
Don't show upload button for items downloaded from the workshop
Deployed cd29af6d with MkDocs version: 1.0.4
added some audio, bullet, pattern stuff
Map can now be interacted with while spectating
Add OpenBrowserToDLC method for new UI
Subtract all of the new entities on this branch (moving to subbranch)
Some cleanup
Fixed notes still playing when instrument is put away/dismounted
Lock interact crosshair to centre of screen in third person
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Revert tool cupboard and MenuUI changes
Fixed some rotation math issues in the new camera offset
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Rate limit pairing and alarms
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Collision damage now routes to the appropriate module, not just the chassis
Offset camera while in third person and moving based on current movement
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Overgrowth material tweaks
Tree color tweaks
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Don't show upload button for example plugin
Deleting unneeded shit
Process feedback3
Added particle accum SF (wip)
Updated LitBase-spec (wip)
Updated triplanar.hlsl and added normals.hlsl
Deployed 6da1e244 with MkDocs version: 1.0.4
Deployed 6da1e244 with MkDocs version: 1.0.4
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[D11] Vertex shader LODs added to Nature\Rocks assets
Fixed stageTime for cores in the main menu
Merge branch 'master' of SpaceUsurperUnity
Fixed incorrect button icons sometimes showing on switch / with dualshock
player source anim update
transition blend timing on instrument playing section of player controller tweaked
player tambourine updates
drumkit ik target updates
Added a more descriptive error message for failed GUIDToObject lookups