251,062 Commits over 3,959 Days - 2.64cph!
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
Fix possible divide by zero (and possible hard crash in reanimated)
Simplified keyboard theme code
Better authenticating screen
Made the chat send button a bit easier to hit
Better ChatInput behavior
updating vehicle source files
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Memoize a bunch of stuff + some cleanup
Add margin between server name and the radio button on the server switcher (so long names dont almost touch it)
Use the right icon for BackButton
Don't show a checkmark on servers that aren't selected
Allow AsyncButton to be styled again, remove redundant styles (hopefully this isn't the cause of the iOS problem...)
Confirm dialog colors "cancel" buttons grey instead of green
Don't use a transparent header on the blog because it overlaps the blog when you scroll down
Fix server switcher height calculation
Fix server switcher height not updating properly when changing
Don't allow the hub to go behind the status bar
Improve server title positioning
Remake the smart switch entity with receiver and icon
Fixed iconless notifications making errors
OOPSIE
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Fix lua errors with notifications, sigh
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Updated Jenkinsfile !redux
Fixed build error !flags=redux
Set tab page navigationOptions properly now that they're memoized
React.memo all the tab pages
Fix hub rendering the loading indicator on the left side for a few frames when loading the app
Fix off center page headers now that the settings button is gone on some
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Escape % in batch commands
Get git commit message, author and date
Updated Jenkinsfile !flags=redux
Hide "unhandled" error when loading the map on servers that don't support the new map markers
Updated Jenkinsfile !flags=redux
Better way to specify which campaigns to build !flags=redux
Merge remote-tracking branch 'origin/master'
Biome volume profile changes
[D11] Weighted Normal Changes: Props - Abandonned_raft to Covers
increased water barrel max output flow back to 12
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[D11] [UI] Fix to crash when entering game due to radial menus being disabled.
adding component world model
Toggle Switch styling and positioning
touchableopacity on elements