193,222 Commits over 4,049 Days - 1.99cph!

7 Years Ago
more
7 Years Ago
market setup
7 Years Ago
career mode tab notifcations, welcome screen update.
7 Years Ago
renamed female damage renderer (needs to be have damage in the name, was called human_female_overlay)
7 Years Ago
Raid positions are now checked to ensure they can reach the player's camp - prevents spawning raids inside cliffs
7 Years Ago
worldmodeloutline osx fixes
7 Years Ago
Don't calculate lag locations (used for party movement) if we're not in a party
7 Years Ago
Added a rock spawner near the starting area on Island_01 so the first building is easier to make Fixed smartobjects initialising their interactions before their interaction positions (caused the interaction to not init successfully, made buildings impossible to interact with)
7 Years Ago
Backup
7 Years Ago
Various
7 Years Ago
welcome screen tweak
7 Years Ago
career mode welcome screen
7 Years Ago
wip career welcome screen
7 Years Ago
Moved all player controller interactions evaluation to MouseOver (still somewhat WIP, expect bugs with multi-unit commands) Properly removed interaction position data from all trees
7 Years Ago
Few bugs, door sounds
7 Years Ago
added audio for results + next match UI
7 Years Ago
Scene backup
7 Years Ago
Countdown fixes
7 Years Ago
tab button UIbutton setup/hovers/sound defs
7 Years Ago
advancing career step activates the league home tab
7 Years Ago
jumping/screenshake fix
7 Years Ago
screenshake fix
7 Years Ago
tab tab tab tab tab tab
7 Years Ago
Final fixes?
7 Years Ago
UICareerRoot UICareerTabButton UICareerTabType wip setting up and code for career tab system
7 Years Ago
Reverted wolf aggression back to 2 (was 2 before raid changes, ambient pre-existing wolves are too aggressive on island_01) Added a Raiding effect that gets applied to units to increase aggression during raids
7 Years Ago
SmartObject wont create positions unless they are actually required by interactions
7 Years Ago
wip placeholder career tab UI
7 Years Ago
NRE fix
7 Years Ago
can now hold shift when clicking Play Match to simulate player matches without manually playing them.
7 Years Ago
spectate cam orbit
7 Years Ago
Added random ranges for time between raids
7 Years Ago
Cherry picked WorldModelOutline NRE fix
7 Years Ago
Added a starting delay for raids (set to 24h, so raids start on the second night) Added a button to launch a raid immediately in the diplomacy inspector
7 Years Ago
Backup
7 Years Ago
fix
7 Years Ago
fix
7 Years Ago
fix
7 Years Ago
Probably fixed TribeTrackerWidget not being reset between sessions
7 Years Ago
Base for spectate cam
7 Years Ago
Fixed human damage overlay getting value of 1 which made everything look shit apparently
7 Years Ago
Subtracting 24120, 24123, 24124, 24127
7 Years Ago
undid previous fix
7 Years Ago
merge from main
7 Years Ago
Fixed NRE in worldModelOutline
7 Years Ago
UI fixes, spawners
7 Years Ago
eyes fix
7 Years Ago
NRE fix in CameraOcclusion
7 Years Ago
Scene
7 Years Ago
Fix for player respawn bug