194,760 Commits over 4,079 Days - 1.99cph!

8 Years Ago
Emblem sync issue fixed.
8 Years Ago
Merge from /main
8 Years Ago
end turn and surrender commands work again
8 Years Ago
DontDestroyOnLoad PlayerController building placement guide
8 Years Ago
EAC update (fix for "EAC Disconnected")
8 Years Ago
Cmds can now be set to be relayed or turn required, more cmd rework stuff
8 Years Ago
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8 Years Ago
more
8 Years Ago
Cmd cleaning
8 Years Ago
removed CmdKillUnit, CmdSetTag, CmdSpawn
8 Years Ago
wip merging Cmd and ClientInputCmd to one thing
8 Years Ago
maps
8 Years Ago
more tex
8 Years Ago
backup
8 Years Ago
visual upgrades WIP
8 Years Ago
Fixed create party and invite to party accepting hostile tribe members (was only checking if the invitee was currently attacking)
8 Years Ago
terrain
8 Years Ago
Terrain
8 Years Ago
Fixed crafting screen 3d preview image blocking buttons (bug 873)
8 Years Ago
More pooling work
8 Years Ago
Fixed several build compilation errors
8 Years Ago
CharacterState pooling work
8 Years Ago
Working on issues with CharacterState pooling
8 Years Ago
Sped up fixed delta time while at high speed, fixes some weird physics sleeping issues
8 Years Ago
scene
8 Years Ago
Fixed static entities not actually being added to the grid when loading from a scene in the editor
8 Years Ago
road plans
8 Years Ago
scene stuff
8 Years Ago
anim speed tweak
8 Years Ago
fixes
8 Years Ago
fixed goblin more skele anim fixes npc flinch anims
8 Years Ago
Fixed goblin
8 Years Ago
skele
8 Years Ago
prototype zone blockout fx files
8 Years Ago
More marker stuff
8 Years Ago
missed a bit
8 Years Ago
Disable camera controls while creating map markers
8 Years Ago
Player created map makers WIP
8 Years Ago
Fixed DrugSellZone client NRE and set it to not show sell notifications if it's the first Deserialize.
8 Years Ago
BuildingEditor WallQuad
8 Years Ago
ID fix
8 Years Ago
merge from clouds branch
8 Years Ago
cloud mesh now no longer creates a bunch of quads, but instead re-uses vertices where appropriate
8 Years Ago
Made IGrid non generic (use BaseGrid for generic things) Exploration grid now has its own GridData
8 Years Ago
Custom map marker boilerplate
8 Years Ago
clouds prefab
8 Years Ago
wearable colors stuff
8 Years Ago
post profiles for all weather types
8 Years Ago
coroutine safety
8 Years Ago
More post & weather cleanup, fixed weather not being properly set on load