199,645 Commits over 4,140 Days - 2.01cph!

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10 Years Ago
OSX Build
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10 Years Ago
OSX Build
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10 Years Ago
Linux Build 437
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10 Years Ago
Windows Build 450
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10 Years Ago
OSX Build
10 Years Ago
building damage particle giblets ( wood / stone / metal )
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10 Years Ago
OSX Build
10 Years Ago
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10 Years Ago
Windows Build 451
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10 Years Ago
OSX Build
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10 Years Ago
Windows Build 452
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10 Years Ago
OSX Build
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10 Years Ago
Windows Build 453
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10 Years Ago
OSX Build
10 Years Ago
merge from main
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10 Years Ago
Windows Build 454
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10 Years Ago
OSX Build
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10 Years Ago
Windows Build 455
10 Years Ago
Gibs now have physics material setting
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10 Years Ago
OSX Build
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10 Years Ago
OSX Build 588
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10 Years Ago
Windows Build 456
10 Years Ago
More performance data
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10 Years Ago
OSX Build
10 Years Ago
Added collision meshes to CC
10 Years Ago
fixed cloud city cloud shader (rebuilt)
bot
10 Years Ago
Windows Build 457
10 Years Ago
UnityAnalytics event with frame timings
10 Years Ago
Fixed dumb errors
10 Years Ago
Updated Igor smash anim, added clips
10 Years Ago
tweaked rail texture on wild west rail
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10 Years Ago
OSX Build
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10 Years Ago
Windows Build 458
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10 Years Ago
Windows Build 459
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10 Years Ago
OSX Build
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10 Years Ago
Windows Build 460
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10 Years Ago
OSX Build
10 Years Ago
Verify vertex is forward-facing before adding it to the river mesh (fixes more overlap cases)
10 Years Ago
replaced fps.graph with perf setting perf to 2 will show more details
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10 Years Ago
OSX Build
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10 Years Ago
OSX Build
10 Years Ago
Road / bridge analysis improvements Better lakeside / oceanside / beachside topology generation
10 Years Ago
Merge from main
10 Years Ago
merge from main
10 Years Ago
Switched road pathfinder to von neumann neighborhood for more road wobbliness
10 Years Ago
merge from rooftop work
10 Years Ago
Client compile error
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10 Years Ago
OSX Build
10 Years Ago
Fixed smoe missing materials
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10 Years Ago
OSX Build