199,742 Commits over 4,140 Days - 2.01cph!
Hide blueprints when looting
Can drop items by dragging them outside of the inventory
Added padding to bridge terrain adjustment
new tracer effect
lowered rate of fire for some weapons
- 1-2 work
- Added Megan's placeholder Booze Burner model to the prefab
- Tweaked Booze Burner's stats
re-exported Igor rig & problem anims
- Changed enemy layers so they're not hit by outline effect
Fixed some dedicated server compilation errors
Protocol++ (network + save)
Merge from terrain-improvements
Simplified ammo system under the hood
Ammo display counter
working on drill space ship
- Removed some rocks from 1-1 to make flying through areas easier
- More rough work on 1-2
Char01 now with blendshapes.
SpeedTreeCleanup: Fixed some special cases
Getting the material from TerrainConfig in TerrainTexturing
Fixed missing terrain material in TestLevel
AttributeEditorWindow improvements
Char02 new blendshapes and combined mesh.
Old save compatibility (for BuildingTest)
Fixed some missing references in BuildingTest
Ref renders for blendshapes for Alex.