255,888 Commits over 3,990 Days - 2.67cph!
Add temporary logging to detect why peds stop buying drugs on the real server
Modifying item collect missions to avoid potential complications with other users picking up dropped items. Only give the item if there is inventory space. + warnings cleanup.
Delete placeholder tutorial missions
Added unlockmissions convar to unlock all gang missions for the admin using it
PlayerResources.Refresh now caches storage item counts + capacities before triggering the refresh event. Refreshes twice a second. Changed UI stuff to use this new event and the cached values. Spend/afford calcs still use real-time values so you can't quickly spend more than you have etc.
Fixed excavator diesel engine pfx visible on spawn
Removed ParticleSystemCull from diesel engine pfx; ParticleSystemLOD already doing the job
inventory HUD work, can now store items in inventory slots
[D11] Use Rustworks stats for QuickStatsPanel
[D11] Add Rustworks leaderboards
Fixed protocol error. Was rejecting all clients.
Added item binding hint text
Fixed FancyText sometimes not updating geometry
Fixed visual bug when cancelling item binding
Tweaked splat tiling to make the details bigger and splats less repetitive
Tweaked puddle splat layer material values
Merge from /hdrp/world_art_revamp
Fixed ESP names wrapping
Tab toggles MovieMaker UI
Fixed MovieMaker UI drawing above Main Menu
[D11] Potential fix for win64 client bug
Fixed moviemaker not being able to find prefab
Use moviemaker camera for debugcamera
[D11][OPTIMIZE] Client climate update threaded. Checked on ps4/editor and seems to work without error. D11_OPTIMIZE_CLIMATE to enable/disabe
[D11][UI] Removed unneeded canvas render from inventory screen. Added optimisations to imageSwitcher
Terrain splats atlases updated
biome tinting wip
fix to grass splat to allow desaturated version in snow biome
Fixed trigger issue on engine exhaust.
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Modify God flag a little, and God character can no longer get arrested
Fixed control panel in excavator arm being disabled on powered-on
Fixed particle+volumetric sorting glitches.
Engine exhaust vfx.
S2P Excavator.
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Fixed assigning sleeping bag to friend not reliably showing encountered players
[D11] Removed override for the Options prefab background
Terrain splats atlases updated
Temperate biome tinting
Removed tiling patterns on splats, readying splats color balance for biome tinting
Unlock premium cabins on start in second scenario
Can modify event times
Fixed events ending incorrectly and breaking passengers
Show time remaining on entertainer contract
Exposed contract generation parameters