200,006 Commits over 4,140 Days - 2.01cph!
Removing the concept of "active" Agent Desires
Tweaked item desire fulfilment
Straightened Dreadora's legs, LODs legs and skeletons legs.
Added GameManager.Destroy (verifies entity state and logs error if it's corrupted)
Replaced a shitton of GameObject.Destroy and Object.Destroy calls with GameManager overloads
Compile fix (CLIENT && !SERVER)
overhauled lighting on lava court, set a lot to static and baked new lightmaps. still tweaking values
added new lava court specific water shader
tweaked fogging values
- Items are now equipped from reward screen
- Hovering over a reward now shows how the item looks on player preview model
- Reworked the way starter items are equipped
added PROP bones to male and waist PROP for female,
brightned animal skin colours a bit
Updated spawn masks for new layout.
Added new materials to skin list
Added sv_crazyphysics_vehicles, defaults to 0
Automated Linux Build #214
-removed empty goalplan in FulfillCraftDesire for it was breaking execution
-couple of abilities were deleted a few commits ago and errored on startup (Human still had them), removed
Initial work on Igor special
Automated Windows Build #214
BP count on category buttons
-hacky version to have bonus_considerations' various response be additive only. It's not a great solution, but it prevents zeroed bonus_consideration to zero the whole bonus, and avoids adding gigantic numbers (which would happen by summing)
Automated Linux DS Build #214
Restrict current-game mounting to Windows for now
Automated Linux Build #215
Renamed Goal-Safety to Goal-Settlement
DSE bonus considerations change to test how this approach works
Removed un-nessecary clamps from DSE score calc
Automated Windows Build #215
LODs for Owl, Buck and Davis.
Automated Linux DS Build #215
Current game mounting clearly needed more testing. Disabled for now.
Automated Linux Build #216
Automated Linux DS Build #216
Automated Windows Build #216
Automated Windows Build #217
Hopefully fixing MusicManager not working
Automated Linux DS Build #217
Fixed script issue
Rally meter depletes in sync with health
Freeze movement of parented entities' physics objects so they don't fall out of the map
Automated Linux Build #218
Automated Windows Build #218
-BBC
(Better Bird Culling)
Automated Linux DS Build #218
Include UI scenes in bundles