164,059 Commits over 2,832 Days - 2.41cph!

7 Years Ago
EAC error message update
7 Years Ago
Added construction layer to wolf obstacle mask
7 Years Ago
Tweaked sky day-night progression curve
7 Years Ago
Moved LINQ extensions to LinqEx
7 Years Ago
Moved some transform extensions from TransformUtil to TransformEx Moved some vector extensions from TransformUtil to VectorEx
7 Years Ago
Added terrain forest enum
7 Years Ago
Time of Day update to 2.1.0 prerelease 5
7 Years Ago
Added clothing shader
7 Years Ago
Added base patterns to use with clothing shader. Added WIP snow jacket model and textures.
7 Years Ago
Fix attachments on most CS:S view models. Fix elites muzzle flash on left pistol.
7 Years Ago
checking in the boar model.
7 Years Ago
Tiny ambient light and aurora tweaks.
7 Years Ago
Small tree 4-1 texture fix.
7 Years Ago
Lots of rocks. Mushrooms. Some bullet impact effects (not assigned yet). Auroras temporarily everywhere, because why not.
7 Years Ago
Moved some utility components to their correct folder
7 Years Ago
Added TerrainBiome info, enum and struct
7 Years Ago
Added MaxIndex extension method
7 Years Ago
Added or updated approximately 3 million meta files
7 Years Ago
I think we don't want the art scene folder on main
7 Years Ago
Tree files
7 Years Ago
4 missing tree files.
7 Years Ago
Forest types 3, 4, 5, 6, 7 with billboards.
7 Years Ago
Minor scene update
7 Years Ago
Added another rock, some scene updates. Annnoying meta changes? D:
7 Years Ago
Added sleeping flinch anims
7 Years Ago
Added flinch additives folder & animations
7 Years Ago
Added flinch additive source files
7 Years Ago
Fixed z-indexing issues when dragging icons
7 Years Ago
Update Child entity network group when parent updates Menu blur, proper Update player model in inventory at a lower rate (performance) Server performance tweaks
7 Years Ago
Server profiling
7 Years Ago
Nights are now cold
7 Years Ago
Added icons for hot and cold effects
7 Years Ago
Fixed icon z-indexing issue. Fixed issue with resistance bars being incorrectly sized at low resolutions (800x600).
7 Years Ago
Removed debug Fixed network groups not always being updated properly
7 Years Ago
I broked TakeDamage Added warning if UpdateNetworkGroup can't find a parent
7 Years Ago
SpawnPopulation.Spawn - report warning if trying to create entity that isn't an entity
7 Years Ago
Background blur
7 Years Ago
Moved stag entity out of prefabs folder (not ready, was causing issues)
7 Years Ago
Fall Damage
7 Years Ago
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7 Years Ago
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7 Years Ago
EAC updates
7 Years Ago
Wood/metal/concrete bullet impact effects.
7 Years Ago
Increased chat font size slightly. Added low health overlay that fades in as player looses health. Health HUD now hidden when full.
7 Years Ago
Resists are now updated on the UI
7 Years Ago
Impact FX progress
7 Years Ago
7 Years Ago
7 Years Ago
commiting all the Deer sound .wavs
7 Years Ago
improved a bunch of deer animations