197,741 Commits over 4,140 Days - 1.99cph!

10 Years Ago
Base explosion WIP
10 Years Ago
Potential NRE fix in GoToEntity
10 Years Ago
Bone club now throwable
10 Years Ago
fixed zooming not working due to previous merge
10 Years Ago
Made raycasted orbit target optional, configed in Orbit options on PlayerCamera Somewhat messy merge with 2399 GoToSmartObject fixes TOD and Camera tweaks
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10 Years Ago
Automated Windows Build #49
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10 Years Ago
Automated OSX Build #49
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10 Years Ago
Automated Linux Build #49
10 Years Ago
* Fixed Vehicle.SetPos * Fixed unhandled usermessage 21 * Updated propdata.txt to contain Episodic stuff * Moved some files from garrysmod.vpk to fallbacks.vpk ( HLS gibs, Alyx Gun epsodic sounds ) * Removed soundscapes from fallbacks, they are all shipped in garrysmod.vpk now
10 Years Ago
meat
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10 Years Ago
Automated OSX Build #48
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10 Years Ago
Automated Linux DS Build #48
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10 Years Ago
Automated Linux Build #48
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10 Years Ago
Automated Windows Build #48
10 Years Ago
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10 Years Ago
Automated OSX Build #47
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10 Years Ago
Automated Windows Build #47
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10 Years Ago
Automated Linux Build #47
10 Years Ago
* Added Vehicle.IsValid - returns whether the actual VEHICLE is valid or not * Added Vehicle.SetPos( vector ) - Actually working SetPos for vehicles * Updated internal Get_Vehicle to not let through invalid vehicles
10 Years Ago
-cleanup
10 Years Ago
-cleanud input partial a touch -camera curve was still unset, set it.
10 Years Ago
- Rename
10 Years Ago
- At levelgen init, Level component now calculates the extents for the whole level, from all of it's rooms extents
10 Years Ago
- Disabled the outline effect on minimap which (I think) does nothing
10 Years Ago
- Reduced size of trigger collider in room J - rebuilt prefabs
10 Years Ago
- Added feedback reporting in town to Space game
10 Years Ago
- Added a simple scale anim to feedback banner in town and changed the colour to be different to other town interactables
10 Years Ago
- Feedback form now always gives input field focus - Feeedback form now multiline - Stopped some old keybinds triggerering shit when typing certain letters in feedback tool
10 Years Ago
camera cruve field fix
10 Years Ago
Interior fix
10 Years Ago
More
10 Years Ago
Misc camera cleanup
10 Years Ago
Added OnPlayerOrbitStart/OnPlayerOrbitStop to PlayerCamera Cursor widget hides itself when the player is orbiting Moved CameraCurve and CameraRotationCurve to their own files
10 Years Ago
Space shooter report channel
10 Years Ago
- bit more
10 Years Ago
- WIP feedback hut
10 Years Ago
- More stuff needed for feedback tool
10 Years Ago
Updated Deuce
10 Years Ago
- Added steamworks library stuff
10 Years Ago
Fixed lava court collision Fixed Owl intro
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10 Years Ago
Automated Windows Build #46
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10 Years Ago
Automated Linux DS Build #46
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10 Years Ago
Automated Linux Build #46
10 Years Ago
Improved AI player detection in multiplayer
10 Years Ago
FX WIP
10 Years Ago
Website baseline
10 Years Ago
Switched to Unity 5.3
10 Years Ago
AI can now perform passing shots
10 Years Ago
Manifest
10 Years Ago
MinMax attribute