225,739 Commits over 3,714 Days - 2.53cph!

8 Years Ago
Ghost entry now stores the time MissionGhost now tracks best time
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8 Years Ago
Automated Linux DS Build #419
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8 Years Ago
Automated Windows Build #419
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8 Years Ago
Automated OSX Build #419
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8 Years Ago
Automated Linux Build #419
8 Years Ago
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8 Years Ago
Fixed some AI data which was causing units to sometimes walk when approaching combat targets.
8 Years Ago
Fleeing now continuously updates destination.
8 Years Ago
Desire momentum drain rates increased
8 Years Ago
▌ ▄▅▋▆▆▍▊▋ ▉▋▋ ▅█▆▇▌▌ ▋▌▇ ▅▊▄▋ ▍▌▅▌ ▆▉█▇▉▍▅▇/ ▊▋▋ ▋▋▍▅▌ ▆▋▄▅▌█▇▉ ▋▋▊ █▄▍▇ ▇▋▋█ ▄▇█▊▉▄▍ ▆▅▄▅▊▆ █▆▉▅/▌▄▄▋
8 Years Ago
Fixed MusicManager.OnTribeMoodChanged being shit
8 Years Ago
Added city parts
8 Years Ago
Added check for player info
8 Years Ago
fixed some bad movement speed data
8 Years Ago
Uncommented a *10
8 Years Ago
Units will get sad when they witness death Relationships are formed when two Units first see each other Fixed OnActivityGeneratedTrigger not working Improved stat cap modifier application (min value only)
8 Years Ago
Fleeing tweaks
8 Years Ago
Improved skin brdf sss quality by fixing omission; touched relevant shaders
8 Years Ago
Added Activity types for various death types.. Added Relationhip Consideration Extended Relationships adding flags, events and a bunch of API Units have relationships with their Group members by default
8 Years Ago
updates to player preview source anims
8 Years Ago
Savas into maps.bundle
8 Years Ago
first go at sabetooth improvements
8 Years Ago
LR300 ass rifle viewmodel / worldmodel prefabs + sounds
8 Years Ago
Cleanup
8 Years Ago
Merged from main
8 Years Ago
Renamed MissionPoint to MissionPointInfo, as it already existed. MissionPointInfo is now parsed and added to mission manager points Ghost mission now builds mission using only ghost mission points.
8 Years Ago
Added MoodOverlay camera effect, desaturation linked to tribe's average Mood Adjusted and exposed Mood thresholds in MusicManager
8 Years Ago
Craggy fix. Savas CPR.
8 Years Ago
8 Years Ago
files
8 Years Ago
Craggy fixed. Standard Savas runs.
8 Years Ago
Deprecated TerrainPaint script
8 Years Ago
Added MissionPoint class to allow special mission tagging of mission points MissionManager mission point find functions can now specify an optional type (defaults to all)
8 Years Ago
Moved Ramps
8 Years Ago
Actions hold reference to their state where appropriate Actions can override Tick
8 Years Ago
audio mixer fiddle
8 Years Ago
Factory enemy spawn pack tweaks
8 Years Ago
Added pooling support to storage containers and doors
8 Years Ago
Entity flag cleanup
8 Years Ago
UnitView tweaks
8 Years Ago
tortise first pass, need to rename to tortoise..
8 Years Ago
SetDestination : when in SmartObjectInteraction mode wait for the UnitView to turn and face it's target target on arrival before calling action.End()
8 Years Ago
MissionPoint now has an index property Added GhostEntries class as a matrix lookup table of saved ghost entries between all mission points.
8 Years Ago
8 Years Ago
Added ResetState to BaseNetworkable (meant to reset entity to instantiation state)
8 Years Ago
Added large (Reliable, fragmented) channel to SimpleNetwork Ghost missions now uses large channel
8 Years Ago
error test
8 Years Ago
Fix for ghost data not attempting to send correctly
8 Years Ago
backup
8 Years Ago
Moved other savas to its own bundle.