240,771 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Network++ Manifest
9 Years Ago
Merge from save116 (new procedural generation, custom map updates, dungeon improvements)
9 Years Ago
Merge from save116 (new procedural generation, custom map updates, dungeon improvements)
9 Years Ago
Terrain normal map for shading calculations excludes rocks (fixes dark lighting artifacts)
9 Years Ago
Beach slope tweak
9 Years Ago
Additional rock spawns for forests
9 Years Ago
Custom maps keep hand-painted cliff topology, add auto-baked to it
9 Years Ago
Merge from main
9 Years Ago
3rd person animations for sawnoffshotgun
9 Years Ago
Reduces seams in player model lods
9 Years Ago
Brought back env refl occlusion and horizon fade (deferred mode) in rust/standard shader set; touched relevant shaders
9 Years Ago
Scene just incase
9 Years Ago
Fixed all the stupid things that I did
9 Years Ago
Removed markins from human skin shader, ported to new shader TribeCreationUI blockout
9 Years Ago
Added "Apply Vertex Alpha" toggle to Rust/Standard; option to multiply vertex alpha into pixel alpha
9 Years Ago
Custom map clutter topology (auto-baked for now)
9 Years Ago
Only idle kick if the server is full
9 Years Ago
Water rock materials
9 Years Ago
grenade deploy delay tweaks
9 Years Ago
River clutter
9 Years Ago
9 Years Ago
Removed some terrain adjustments from underwater rocks
9 Years Ago
some more grenade throw tweaks
9 Years Ago
Field rock splat tweaks
9 Years Ago
changed the f1 grenade / beancan so you can throw them as soon as you press fire (without waiting for the entire deploy anim to finish)
bot
9 Years Ago
Automated Linux DS Build #284
9 Years Ago
Merge from dungeons_art
9 Years Ago
Merge from dungeons_art
9 Years Ago
Tints working better and building mesh gen bug fix.
9 Years Ago
merge from main
9 Years Ago
Merge from procgen
bot
9 Years Ago
Automated Windows Build #284
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Don't idle kick admins/developers
9 Years Ago
created steering wheel, engine cover, cup holders, magazines, adding steering column and dash
9 Years Ago
Switched back to post-based SSAO
bot
9 Years Ago
Automated OSX Build #284
bot
9 Years Ago
Automated Linux Build #284
9 Years Ago
Switched cars Added console and silent server startup Set IP
9 Years Ago
Subtracting 13980 (temp powerline fix)
9 Years Ago
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9 Years Ago
Fix crash when CNewParticleEffect has an invalid particle collection
9 Years Ago
Rougher grass, less lawny
9 Years Ago
Forest rock clutter and bushes
9 Years Ago
Adding tints. Slightly broken.
9 Years Ago
River source prefab adds decor topology
9 Years Ago
Various splat mapping improvements
9 Years Ago
beancan deploy duration fix bandages and syringes stackable to 3 and 2 respectively
9 Years Ago
Forgot the start of the Ms Budget List Wrapper. Wrap all the things!