240,760 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Tweak
9 Years Ago
Ugly editor magic to make sure it's not possible to read BCD that hasn't been written by a previous element in the BC
bot
9 Years Ago
Automated OSX Build #234
bot
9 Years Ago
Automated Linux Build #234
9 Years Ago
This was not meant to be committed
9 Years Ago
* CRecipientFilter.GetPlayers() will no longer return invalid players
9 Years Ago
Changed max length of silence
9 Years Ago
More asserts
9 Years Ago
Improved UDM BCD read error log
9 Years Ago
navmesh
9 Years Ago
scene wip darkened bushes a bit (also ghetto wip)
9 Years Ago
Debug scores tweak and DistanceConsideration hack/workaround for navmesh agent not being on the mesh
9 Years Ago
new slightly harder to build and higher capacity medium tent (although name seems to be wrong and coming from the prefab name)
9 Years Ago
Merge from save115 HapisIsland, procedural generation and dungeon updates
9 Years Ago
Merge from save115 HapisIsland, procedural generation and dungeon updates
9 Years Ago
splats
9 Years Ago
Manifest
9 Years Ago
Network++
9 Years Ago
Terrain wetness
9 Years Ago
Reject rivers on extreme slopes
9 Years Ago
Merge from main
9 Years Ago
Did the same trick on military tunnels
9 Years Ago
scene
9 Years Ago
Rock formation prefab updates
9 Years Ago
two sided shadow casting for sewers prefabs scene2prefab
9 Years Ago
First pass at item pick/drop ui sounds
9 Years Ago
Chain link impact sounds
9 Years Ago
Bush/tree ambience tweaks
9 Years Ago
Rock heightmap adjustment tweaks
9 Years Ago
Fixed underwater rock spawn rule Fixed iceberg spawn rule
9 Years Ago
01 files.
9 Years Ago
Rock clutter and cliffside tweaks
9 Years Ago
Recovered & fixed old river shader. (Ocean shader tweaks had brokedz it)
9 Years Ago
01 files.
9 Years Ago
backup
9 Years Ago
Zero overdraw screen-space reflections (1 spp, hq only); important when displacement is everywhere along frustum depth Removed parts of deprecated code
bot
9 Years Ago
Automated Linux DS Build #233
bot
9 Years Ago
Automated Windows Build #233
bot
9 Years Ago
Automated OSX Build #233
bot
9 Years Ago
Automated Linux Build #233
9 Years Ago
set footstep-side as predicted (non-networked), fixes funky clientside results m_nWaterLevel now networks to all players Entity:IsOnGround is now an alias of Entity:OnGround ( Fixed a bunch of animations that didn't work on non-local players )
9 Years Ago
Fixed sitting with a bool and trigger, ew. GoalPlan equality tweaks
9 Years Ago
island002 is just island002 again nvm
9 Years Ago
Moved island005 source to its wip folder
9 Years Ago
island002 combined for sillyness
bot
9 Years Ago
Automated Linux DS Build #232
9 Years Ago
-modified data so cavemen prefer gathering to harvesting
bot
9 Years Ago
Automated Windows Build #232
9 Years Ago
blockout
bot
9 Years Ago
Automated OSX Build #232