240,749 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Tweaks
9 Years Ago
Agent+Desires AddDesire no longer takes momentum input
9 Years Ago
DecisionMaker.AddDecision always assigns Goal and GoalPlan, except for ln 149's usage in BehaviourGroup DM DecisonContext.PushDesires injects GoalPlan.LastDecisionScore as Desire weight
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9 Years Ago
Automated Windows Build #223
9 Years Ago
- Audio latency settings test
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9 Years Ago
Automated OSX Build #223
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9 Years Ago
Automated Linux Build #223
9 Years Ago
Fixed stack overpop when returning in certain places Forced player simulation now increments command number & changes random seed Added whereis console command to menu state, helps with checking if addons are overriding a specific file
9 Years Ago
Added LOD to LionEL prefab
9 Years Ago
new male vox sounds added
9 Years Ago
Missed IComparable in Desire
9 Years Ago
Partial fix for the vsync toggle Removed some steam stuff for when running on Xbox
9 Years Ago
Namespace cleanup
9 Years Ago
- Enemy bomb sound
9 Years Ago
new male vox sounds added
9 Years Ago
Goal, GoalPlan equality members Removed IComparable from InfuenceMapEffector
9 Years Ago
Removing IComparable implementations all over the shop Implemeneted equality members in PerceivedUnitData and PerceivedSmartObjectData
9 Years Ago
- Missed one
9 Years Ago
- Changed some gamepad binds
9 Years Ago
Removed useless desire match method
9 Years Ago
Fixed Array no longer requires T to inherit from IComparable.
9 Years Ago
- Increased volume of loosecannon / plasma
9 Years Ago
Split fuel gathering goal plans DesireParametes equality Removed a bunch of redundant constructor overloads and other methods from DecisionContext
9 Years Ago
new male vox sounds added
9 Years Ago
- Gamepad fix
9 Years Ago
- More
9 Years Ago
- Tap to fire experimenting
9 Years Ago
Fixed active item not dropping when killed without entering the wounded state first
9 Years Ago
BP Unlock button wip
9 Years Ago
Lightened cape source files.
9 Years Ago
Lightened cape to match main texture.
9 Years Ago
Hide shirt lod fixes + female version
9 Years Ago
- Changed EnemyBomb to have Start and End scale multipliers
9 Years Ago
- Bomb scales in
9 Years Ago
Fixed potential pooling NRE when leaving play mode in the editor
9 Years Ago
kill console command kills immediately without going wounded first (it's just annoying)
9 Years Ago
- Added EnemyBomb script to adjust bomb glow layer and flash it increasingly fast
9 Years Ago
Fixed nothing showing in common bp Tooltip delay Always show crafting queue Don't deslect blueprints when selecting item
9 Years Ago
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9 Years Ago
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9 Years Ago
Merge fixes
9 Years Ago
Merged from main
9 Years Ago
Merged from main
9 Years Ago
- Reduced camera shake for real this time
9 Years Ago
- New enemy ability: Revenge - Increased size of enemy ability name text
9 Years Ago
- Patcher movement changes
9 Years Ago
rigged / animated / added sounds for the reactive_target tweaked some flamethrower viewmodel anims
9 Years Ago
Mat param.
9 Years Ago
Basic working waves shader for mesh strips, so yay.
9 Years Ago
General shader cleanup