240,745 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Loot
9 Years Ago
Compile fix
9 Years Ago
Pre Merge
9 Years Ago
Compile fix
9 Years Ago
Compile fix
9 Years Ago
Network, Save++
9 Years Ago
Rebuilt plugins
9 Years Ago
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9 Years Ago
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9 Years Ago
Merged from main
9 Years Ago
Merged from main
9 Years Ago
Pipe in DecisionPlan into DSE, debug DSE weight and agent DPL weight
9 Years Ago
- Fixed projectile impact not triggering on enemies - WIP reward item selection - ItemDatabase can now return a random, non-weapon item
9 Years Ago
GPV's DecisionScore now also take its GoalPlan's LastDecisionScore into account.
9 Years Ago
Goodbye, DecisionContext.Weight, we hardly knew ye
9 Years Ago
- BaseMovement can now be set to not rotate towards movement direction - Disabled it for Spikeys to fix rotation glitch
9 Years Ago
- BaseMovement now takes the object's radius into account
9 Years Ago
- Renamed scene and references - Added a booster item
9 Years Ago
Sewers mud textures Another concrete detail texture Misc mat and meta changes
9 Years Ago
Scene stuff WIP lighting improvements
9 Years Ago
9 Years Ago
Desire debug display updates
9 Years Ago
Improved desire request creation in UnitCanFindEntity
9 Years Ago
Building desire params, filter set,, and goals data
9 Years Ago
Data
9 Years Ago
DesireCondition, DesireConsideration and lots of related changes/progress towards a full implementation
9 Years Ago
Radtown fabrication
9 Years Ago
Removed wait action from Sit Interaction
9 Years Ago
Added back "CompleteAtEndOfActionChain" to BaseBehaviourSettings, with better placement in the editor and some helpful text to boot
9 Years Ago
Building occupancy groundwork, shelter building specific vicinity effect setup Added some events to VicinityEffect Added DesireConsideration, score returns the desire with highest weight + momentum Added Sheltered unit flag Nuked some old un-used top level goals
bot
9 Years Ago
Automated Linux DS Build #211
bot
9 Years Ago
Automated Windows Build #211
bot
9 Years Ago
Automated OSX Build #211
bot
9 Years Ago
Automated Linux Build #211
9 Years Ago
Invalidate sound cache on level change Don't let airboats 'wheels' fall out of the level
9 Years Ago
Console commands can reply with objects, which get serialized to json
9 Years Ago
Bunch of generic detail textures for metal, plaster, concrete, asphalt, etc. Added them to dungeons materials
9 Years Ago
Fixed EnforceLimits deleting entities wrong
9 Years Ago
Remvoed ForgetOnInterrupt and CompleteAtEndOfChain flags from base behaviour data and code Added Wait actions to sitting behaviours Some un-used testing of popup data windows in editor Fixed a wrapper name swap Improved condition in Effect, I think
9 Years Ago
added looking up /down animations for the character model
9 Years Ago
Organising tools menus
9 Years Ago
tweaked the walking animations
9 Years Ago
- Items can now spawn gameplay items that get attached to the player and removed with item
9 Years Ago
Fixed Startup error
9 Years Ago
9 Years Ago
Updated Deuce
9 Years Ago
Switched LODs correctly on end game
9 Years Ago
- Improved the way items are sucked in
9 Years Ago
- Added Collect Range stat and item modifier - Increased damage range of bombs
9 Years Ago
- More stat modifier defines