240,747 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Added sv_crazyphysics_vehicles, defaults to 0
9 Years Ago
Added new materials to skin list
9 Years Ago
Updated spawn masks for new layout.
9 Years Ago
added PROP bones to male and waist PROP for female, brightned animal skin colours a bit
9 Years Ago
- Items are now equipped from reward screen - Hovering over a reward now shows how the item looks on player preview model - Reworked the way starter items are equipped
9 Years Ago
overhauled lighting on lava court, set a lot to static and baked new lightmaps. still tweaking values added new lava court specific water shader tweaked fogging values
9 Years Ago
Compile fix (CLIENT && !SERVER)
9 Years Ago
Added GameManager.Destroy (verifies entity state and logs error if it's corrupted) Replaced a shitton of GameObject.Destroy and Object.Destroy calls with GameManager overloads
9 Years Ago
Unfucked my fuckery
9 Years Ago
Straightened Dreadora's legs, LODs legs and skeletons legs.
9 Years Ago
DSE bonus tweak
9 Years Ago
Bonus consideration fix
9 Years Ago
Removing the concept of "active" Agent Desires Tweaked item desire fulfilment
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Compile fix
9 Years Ago
Concrete Sewers textures Stairs/Ladders Rusty version Sewers mud texture blend mask Sewer tunnels models/mats
9 Years Ago
Fixed dragging not showing
9 Years Ago
Bonus considerations in some Pick Best abilities
9 Years Ago
Updated DecisionPlanParametersDrawer
9 Years Ago
Added a second list of "bonus" Considerations to DSE
9 Years Ago
b7
9 Years Ago
scene prep
9 Years Ago
DecisionContext GetBonusFactor always returns a base value of 1
9 Years Ago
Fixed missing crafting queue
bot
9 Years Ago
Automated Linux DS Build #213
9 Years Ago
DSE final score is 1 as a base
9 Years Ago
-spawnradius in debug->spawn works
9 Years Ago
- Equipment fixes
9 Years Ago
UnitInfo widget displays description from current goal's data Exposed GoalPlan description in editor Added descriptions to most goal plans Added EntityName convenience property to base Entity
bot
9 Years Ago
Automated Windows Build #213
bot
9 Years Ago
Automated OSX Build #213
bot
9 Years Ago
Automated Linux Build #213
9 Years Ago
More DecisionPlan inheritance tweaks and data update
9 Years Ago
Moved blood package to third party folder
9 Years Ago
- More reward stuff
9 Years Ago
Closed caption dictionaries now be loaded from VPKs Soundsystem doesn't forget about snd_mute_losefocus on level change
9 Years Ago
- Item selection screen now compares current item against any existing item
bot
9 Years Ago
Automated Linux DS Build #212
9 Years Ago
Improved handling of override decision plan params, front end and enforced through UDM
9 Years Ago
Menu cleanup
9 Years Ago
Slightly experimental this but, Reconsider of current goal plan variant's goal plan is now more than just a plan, it's in, but needs testing to confirm that the plan works as planned.
bot
9 Years Ago
Automated Windows Build #212
bot
9 Years Ago
Automated OSX Build #212
bot
9 Years Ago
Automated Linux Build #212
9 Years Ago
Fixed a few missing/incorrect enums: TYPE_ and TEXT_ALIGN_
9 Years Ago
- Reduced chance and duration of spikeys stopping
9 Years Ago
- Removed debug define
9 Years Ago
- More item reward screen stuff
9 Years Ago
FOR FUCK SAKE patcher rig !A patcher animation/controller FOR FUCK SAKE patcher prefab with updated version FOR FUCK SAKE spikey prefab with WIP wall hit FX !A Spikey hit slash FX FOR FUCK SAKE burner controller anim tweak